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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-06-12 10:51:48 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2008-06-12 10:51:48 +0000 |
| commit | f6c67c29cd10d41b877ee1319801edc01b625e72 (patch) | |
| tree | 6ca26c44ac0218a57d078a6f72034f2924b44104 /src/game/client/gc_anim.h | |
| parent | 0d3b988c1aed8f6b91879a801253db81a251a532 (diff) | |
| download | zcatch-f6c67c29cd10d41b877ee1319801edc01b625e72.tar.gz zcatch-f6c67c29cd10d41b877ee1319801edc01b625e72.zip | |
large commit with loads of clean up. more is comming
Diffstat (limited to 'src/game/client/gc_anim.h')
| -rw-r--r-- | src/game/client/gc_anim.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/client/gc_anim.h b/src/game/client/gc_anim.h index 115f7353..f6e9aac3 100644 --- a/src/game/client/gc_anim.h +++ b/src/game/client/gc_anim.h @@ -1,14 +1,14 @@ -struct animstate +struct ANIM_STATE { - keyframe body; - keyframe back_foot; - keyframe front_foot; - keyframe attach; + ANIM_KEYFRAME body; + ANIM_KEYFRAME back_foot; + ANIM_KEYFRAME front_foot; + ANIM_KEYFRAME attach; }; -void anim_seq_eval(sequence *seq, float time, keyframe *frame); -void anim_eval(animation *anim, float time, animstate *state); -void anim_add_keyframe(keyframe *seq, keyframe *added, float amount); -void anim_add(animstate *state, animstate *added, float amount); -void anim_eval_add(animstate *state, animation *anim, float time, float amount); +void anim_seq_eval(ANIM_SEQUENCE *seq, float time, ANIM_KEYFRAME *frame); +void anim_eval(ANIMATION *anim, float time, ANIM_STATE *state); +void anim_add_keyframe(ANIM_KEYFRAME *seq, ANIM_KEYFRAME *added, float amount); +void anim_add(ANIM_STATE *state, ANIM_STATE *added, float amount); +void anim_eval_add(ANIM_STATE *state, ANIMATION *anim, float time, float amount); |