diff options
| author | GreYFoXGTi <GreYFoXGTi@GMaiL.CoM> | 2011-02-12 12:40:36 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2011-02-12 21:18:41 +0100 |
| commit | 1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251 (patch) | |
| tree | d4b94b98105c3af23c79bae02a132bfe66738392 /src/game/client/components/items.h | |
| parent | e45ad2a085d8f02aadc5d823a1d7dda4e1da70aa (diff) | |
| download | zcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.tar.gz zcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.zip | |
Refactoring & fixed WEAPONSPEC_GUN in content.py
Diffstat (limited to 'src/game/client/components/items.h')
| -rw-r--r-- | src/game/client/components/items.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/items.h b/src/game/client/components/items.h index 444d0209..2fd188eb 100644 --- a/src/game/client/components/items.h +++ b/src/game/client/components/items.h @@ -6,7 +6,7 @@ class CItems : public CComponent { - void RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemId); + void RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID); void RenderPickup(const CNetObj_Pickup *pPrev, const CNetObj_Pickup *pCurrent); void RenderFlag(const CNetObj_Flag *pPrev, const CNetObj_Flag *pCurrent); void RenderLaser(const struct CNetObj_Laser *pCurrent); |