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<div class="title">SoundRecorder.hpp</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">// SFML - Simple and Fast Multimedia Library</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">// This software is provided &#39;as-is&#39;, without any express or implied warranty.</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">// Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">// subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">// 1. The origin of this software must not be misrepresented;</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">//    you must not claim that you wrote the original software.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">//    If you use this software in a product, an acknowledgment</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">//    in the product documentation would be appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">// 2. Altered source versions must be plainly marked as such,</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">//    and must not be misrepresented as being the original software.</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#ifndef SFML_SOUNDRECORDER_HPP</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="preprocessor">#define SFML_SOUNDRECORDER_HPP</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment">// Headers</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"></span><span class="preprocessor">#include &lt;SFML/Audio/Export.hpp&gt;</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#include &lt;SFML/Audio/AlResource.hpp&gt;</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &lt;SFML/System/Thread.hpp&gt;</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &lt;SFML/System/Time.hpp&gt;</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &lt;string&gt;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacesf.html">sf</a></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;{</div><div class="line"><a name="l00045"></a><span class="lineno"><a class="line" href="classsf_1_1SoundRecorder.html">   45</a></span>&#160;<span class="keyword">class </span>SFML_AUDIO_API <a class="code" href="classsf_1_1SoundRecorder.html">SoundRecorder</a> : <a class="code" href="classsf_1_1AlResource.html">AlResource</a></div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;{</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    <span class="keyword">virtual</span> ~<a class="code" href="classsf_1_1SoundRecorder.html">SoundRecorder</a>();</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;    <span class="keywordtype">bool</span> start(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> sampleRate = 44100);</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;    <span class="keywordtype">void</span> stop();</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;    <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> getSampleRate() <span class="keyword">const</span>;</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;    <span class="keyword">static</span> std::vector&lt;std::string&gt; getAvailableDevices();</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;    <span class="keyword">static</span> std::string getDefaultDevice();</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;    <span class="keywordtype">bool</span> setDevice(<span class="keyword">const</span> std::string&amp; name);</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;    <span class="keyword">const</span> std::string&amp; getDevice() <span class="keyword">const</span>;</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;    <span class="keywordtype">void</span> setChannelCount(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> channelCount);</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;</div><div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160;    <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> getChannelCount() <span class="keyword">const</span>;</div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;</div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;    <span class="keyword">static</span> <span class="keywordtype">bool</span> isAvailable();</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;</div><div class="line"><a name="l00196"></a><span class="lineno">  196</span>&#160;    <a class="code" href="classsf_1_1SoundRecorder.html">SoundRecorder</a>();</div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>&#160;</div><div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;    <span class="keywordtype">void</span> setProcessingInterval(<a class="code" href="classsf_1_1Time.html">Time</a> interval);</div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;</div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">bool</span> onStart();</div><div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;</div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">bool</span> onProcessSamples(<span class="keyword">const</span> Int16* samples, std::size_t sampleCount) = 0;</div><div class="line"><a name="l00244"></a><span class="lineno">  244</span>&#160;</div><div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;    <span class="keyword">virtual</span> <span class="keywordtype">void</span> onStop();</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;</div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;</div><div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;    <span class="keywordtype">void</span> record();</div><div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;</div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;    <span class="keywordtype">void</span> processCapturedSamples();</div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;</div><div class="line"><a name="l00283"></a><span class="lineno">  283</span>&#160;    <span class="keywordtype">void</span> cleanup();</div><div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;</div><div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;    <span class="comment">// Member data</span></div><div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;<span class="comment"></span>    <a class="code" href="classsf_1_1Thread.html">Thread</a>             m_thread;             </div><div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;    std::vector&lt;Int16&gt; m_samples;            </div><div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;    <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>       m_sampleRate;         </div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;    <a class="code" href="classsf_1_1Time.html">Time</a>               m_processingInterval; </div><div class="line"><a name="l00292"></a><span class="lineno">  292</span>&#160;    <span class="keywordtype">bool</span>               m_isCapturing;        </div><div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;    std::string        m_deviceName;         </div><div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;    <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>       m_channelCount;       </div><div class="line"><a name="l00295"></a><span class="lineno">  295</span>&#160;};</div><div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;</div><div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;} <span class="comment">// namespace sf</span></div><div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;</div><div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;</div><div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;<span class="preprocessor">#endif // SFML_SOUNDRECORDER_HPP</span></div><div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;</div><div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;</div><div class="ttc" id="classsf_1_1AlResource_html"><div class="ttname"><a href="classsf_1_1AlResource.html">sf::AlResource</a></div><div class="ttdoc">Base class for classes that require an OpenAL context. </div><div class="ttdef"><b>Definition:</b> <a href="AlResource_8hpp_source.html#l00040">AlResource.hpp:40</a></div></div>
<div class="ttc" id="classsf_1_1Time_html"><div class="ttname"><a href="classsf_1_1Time.html">sf::Time</a></div><div class="ttdoc">Represents a time value. </div><div class="ttdef"><b>Definition:</b> <a href="Time_8hpp_source.html#l00040">Time.hpp:40</a></div></div>
<div class="ttc" id="classsf_1_1SoundRecorder_html"><div class="ttname"><a href="classsf_1_1SoundRecorder.html">sf::SoundRecorder</a></div><div class="ttdoc">Abstract base class for capturing sound data. </div><div class="ttdef"><b>Definition:</b> <a href="SoundRecorder_8hpp_source.html#l00045">SoundRecorder.hpp:45</a></div></div>
<div class="ttc" id="namespacesf_html"><div class="ttname"><a href="namespacesf.html">sf</a></div><div class="ttdef"><b>Definition:</b> <a href="AlResource_8hpp_source.html#l00034">AlResource.hpp:34</a></div></div>
<div class="ttc" id="classsf_1_1Thread_html"><div class="ttname"><a href="classsf_1_1Thread.html">sf::Thread</a></div><div class="ttdoc">Utility class to manipulate threads. </div><div class="ttdef"><b>Definition:</b> <a href="Thread_8hpp_source.html#l00048">Thread.hpp:48</a></div></div>
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