Commit Graph

170 Commits (8afabf94c059589574d8c037315bcbe92b66c965)

Author SHA1 Message Date
Vectozavr e42aba3ee4 add result table 2021-10-26 14:08:41 +07:00
Vectozavr 020d82cab8 add result table 2021-10-26 13:50:59 +07:00
Vectozavr 832f174664 add result table 2021-10-26 13:40:35 +07:00
Vectozavr 0f29f9c1c6 small refactor 2021-10-26 02:32:55 +07:00
Vectozavr 0cb7276943 small refactor 2021-10-25 18:51:34 +07:00
Vectozavr 0accf4857b readme changing 2021-10-25 17:27:24 +07:00
Vectozavr 805c55bfcb
Update README.md 2021-10-25 08:45:03 +07:00
Vectozavr 17ca789e03 readme changing 2021-10-25 08:42:58 +07:00
Vectozavr 9270c11819 readme changing 2021-10-25 08:42:24 +07:00
Vectozavr 3fa7df24d7 small code refactoring 2021-10-25 08:16:00 +07:00
Vectozavr 612b0feca7 small code refactoring 2021-10-25 08:09:45 +07:00
Vectozavr 2b01e305f8 Player scale correction 2021-10-24 09:49:48 +07:00
Vectozavr 3010657e3d add to readme new compiled version of game. 2021-10-23 21:47:25 +07:00
Vectozavr 3bfedf2207 add to readme new compiled version of game. 2021-10-23 21:44:16 +07:00
Vectozavr a7217dde43 add to readme new compiled version of game. 2021-10-23 21:42:17 +07:00
Vectozavr 140959e93b add to readme new compiled version of game. 2021-10-23 21:40:22 +07:00
Vectozavr 0731f08977 add to readme new compiled version of game. 2021-10-23 21:38:49 +07:00
Vectozavr 959d8de6e9 add to readme new compiled version of game. 2021-10-23 21:36:02 +07:00
Vectozavr 6fba295139 VS support 2021-10-23 21:15:24 +07:00
Vectozavr e6f950032a VS support 2021-10-23 20:53:52 +07:00
Vectozavr cb943db299 VS support 2021-10-23 20:34:22 +07:00
Vectozavr edefd731f0 VS support 2021-10-23 20:26:14 +07:00
Vectozavr 60d6d6862d VS support 2021-10-23 19:13:03 +07:00
Vectozavr 8dd2b17f8b VS support 2021-10-23 19:05:52 +07:00
Vectozavr eaa039b05c VS support 2021-10-23 19:02:25 +07:00
Vectozavr e471795290 OpenGL graphics acceleration support! 2021-10-22 23:42:32 +07:00
Vectozavr 22c18968f6 OS Windows support 2021-10-19 01:58:19 +07:00
Vectozavr 7f4b9027ee Add weapon in enemy's hand. So now you can see weapons of your enemies.
Also make some correction of rotation in Object.cpp & Mesh.cpp
2021-10-18 22:30:02 +07:00
Vectozavr 8678e8c929 Move LoadObjects -> ResourceManager to avoid repeated loading from files. 2021-10-18 13:21:09 +07:00
Vectozavr b3682db958 Move LoadObjects -> ResourceManager to avoid repeated loading from files. 2021-10-18 10:50:45 +07:00
Vectozavr 6d0202eaff Move LoadObjects -> ResourceManager to avoid repeated loading from files. 2021-10-18 10:44:04 +07:00
Vectozavr 4c768c5e78 Code refactoring. 2021-10-18 00:53:50 +07:00
Vectozavr 8a6d31eded Code refactoring. 2021-10-18 00:52:21 +07:00
Vectozavr e232435246 Code refactoring. 2021-10-17 23:53:30 +07:00
Vectozavr 00c3943eae Code refactoring. 2021-10-17 23:42:02 +07:00
Vectozavr dd5a9f3ef2 Code refactoring. 2021-10-17 23:38:16 +07:00
Vectozavr a499b4503d Code refactoring. 2021-10-17 16:03:03 +07:00
Vectozavr ea9e1887a4 Code refactoring. 2021-10-17 15:41:58 +07:00
Vectozavr 9356008258 Code refactoring. 2021-10-17 14:44:17 +07:00
Vectozavr 42b2dcd27c Code refactoring. 2021-10-17 14:38:15 +07:00
Vectozavr a6efdc71de Code refactoring. 2021-10-17 14:30:58 +07:00
Vectozavr f36d94183a Code refactoring. 2021-10-17 14:27:19 +07:00
Vectozavr 813f23d655 Code refactoring. 2021-10-17 14:25:09 +07:00
Vectozavr fb7b4878ea Code refactoring. 2021-10-17 14:21:10 +07:00
Vectozavr 3cbe93c6c0 Move Solver to RigidBody. 2021-10-17 12:35:12 +07:00
Vectozavr 06d0a63a75 Move Solver to RigidBody. 2021-10-17 12:32:23 +07:00
Vectozavr 6856f48054 Code refactoring. 2021-10-17 00:22:55 +07:00
Vectozavr eba88a178a Idk what to do with EPA.
To salve the problem with infinite cycle in EPA, I added iteration counter.
2021-10-16 20:14:51 +07:00
Vectozavr a30b6d6059 Remove redundant iterations counter in GJK & EPA 2021-10-13 00:25:28 +07:00
Vectozavr 41fa09887a Add "final" to all classes from which we dont need to inherit. 2021-10-13 00:19:02 +07:00