shooter/engine/animation/AWait.h

31 lines
530 B
C++
Executable File

//
// Created by Иван Ильин on 29.01.2021.
//
#ifndef ENGINE_AWAIT_H
#define ENGINE_AWAIT_H
#include "Animatable.h"
#include "Animation.h"
class AWait : public Animation {
private:
Point4D value;
public:
explicit AWait(double duration) {
_duration = duration;
_intType = linear;
_waitFor = true;
}
bool update(Animatable& obj) override {
return updateState();
}
[[nodiscard]] int type() const override {
return 1;
}
};
#endif //INC_3DZAVR_AWAIT_H