Text.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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24 
25 #ifndef SFML_TEXT_HPP
26 #define SFML_TEXT_HPP
27 
29 // Headers
31 #include <SFML/Graphics/Export.hpp>
32 #include <SFML/Graphics/Drawable.hpp>
33 #include <SFML/Graphics/Transformable.hpp>
34 #include <SFML/Graphics/Font.hpp>
35 #include <SFML/Graphics/Rect.hpp>
36 #include <SFML/Graphics/VertexArray.hpp>
37 #include <SFML/System/String.hpp>
38 #include <string>
39 #include <vector>
40 
41 
42 namespace sf
43 {
48 class SFML_GRAPHICS_API Text : public Drawable, public Transformable
49 {
50 public:
51 
56  enum Style
57  {
58  Regular = 0,
59  Bold = 1 << 0,
60  Italic = 1 << 1,
61  Underlined = 1 << 2,
62  StrikeThrough = 1 << 3
63  };
64 
71  Text();
72 
88  Text(const String& string, const Font& font, unsigned int characterSize = 30);
89 
109  void setString(const String& string);
110 
126  void setFont(const Font& font);
127 
145  void setCharacterSize(unsigned int size);
146 
159  void setLineSpacing(float spacingFactor);
160 
178  void setLetterSpacing(float spacingFactor);
179 
192  void setStyle(Uint32 style);
193 
210  SFML_DEPRECATED void setColor(const Color& color);
211 
224  void setFillColor(const Color& color);
225 
236  void setOutlineColor(const Color& color);
237 
251  void setOutlineThickness(float thickness);
252 
270  const String& getString() const;
271 
284  const Font* getFont() const;
285 
294  unsigned int getCharacterSize() const;
295 
304  float getLetterSpacing() const;
305 
314  float getLineSpacing() const;
315 
324  Uint32 getStyle() const;
325 
338  SFML_DEPRECATED const Color& getColor() const;
339 
348  const Color& getFillColor() const;
349 
358  const Color& getOutlineColor() const;
359 
368  float getOutlineThickness() const;
369 
385  Vector2f findCharacterPos(std::size_t index) const;
386 
399  FloatRect getLocalBounds() const;
400 
413  FloatRect getGlobalBounds() const;
414 
415 private:
416 
424  virtual void draw(RenderTarget& target, RenderStates states) const;
425 
433  void ensureGeometryUpdate() const;
434 
436  // Member data
438  String m_string;
439  const Font* m_font;
440  unsigned int m_characterSize;
441  float m_letterSpacingFactor;
442  float m_lineSpacingFactor;
443  Uint32 m_style;
444  Color m_fillColor;
445  Color m_outlineColor;
446  float m_outlineThickness;
447  mutable VertexArray m_vertices;
448  mutable VertexArray m_outlineVertices;
449  mutable FloatRect m_bounds;
450  mutable bool m_geometryNeedUpdate;
451  mutable Uint64 m_fontTextureId;
452 };
453 
454 } // namespace sf
455 
456 
457 #endif // SFML_TEXT_HPP
458 
459 
Define the states used for drawing to a RenderTarget.
Utility class for manipulating RGBA colors.
Definition: Color.hpp:40
Style
Enumeration of the string drawing styles.
Definition: Text.hpp:56
Define a set of one or more 2D primitives.
Definition: VertexArray.hpp:45
Graphical text that can be drawn to a render target.
Definition: Text.hpp:48
Base class for all render targets (window, texture, ...)
Abstract base class for objects that can be drawn to a render target.
Definition: Drawable.hpp:44
Class for loading and manipulating character fonts.
Definition: Font.hpp:50
Decomposed transform defined by a position, a rotation and a scale.
Utility string class that automatically handles conversions between types and encodings.
Definition: String.hpp:45