SFML 2.5.1
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
include
SFML
Window
Window/Window.hpp
1
//
3
// SFML - Simple and Fast Multimedia Library
4
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5
//
6
// This software is provided 'as-is', without any express or implied warranty.
7
// In no event will the authors be held liable for any damages arising from the use of this software.
8
//
9
// Permission is granted to anyone to use this software for any purpose,
10
// including commercial applications, and to alter it and redistribute it freely,
11
// subject to the following restrictions:
12
//
13
// 1. The origin of this software must not be misrepresented;
14
// you must not claim that you wrote the original software.
15
// If you use this software in a product, an acknowledgment
16
// in the product documentation would be appreciated but is not required.
17
//
18
// 2. Altered source versions must be plainly marked as such,
19
// and must not be misrepresented as being the original software.
20
//
21
// 3. This notice may not be removed or altered from any source distribution.
22
//
24
25
#ifndef SFML_WINDOW_HPP
26
#define SFML_WINDOW_HPP
27
29
// Headers
31
#include <SFML/Window/ContextSettings.hpp>
32
#include <SFML/Window/Cursor.hpp>
33
#include <SFML/Window/Export.hpp>
34
#include <SFML/Window/GlResource.hpp>
35
#include <SFML/Window/VideoMode.hpp>
36
#include <SFML/Window/WindowHandle.hpp>
37
#include <SFML/Window/WindowStyle.hpp>
38
#include <SFML/System/Clock.hpp>
39
#include <SFML/System/NonCopyable.hpp>
40
#include <SFML/System/String.hpp>
41
#include <SFML/System/Vector2.hpp>
42
43
44
namespace
sf
45
{
46
namespace
priv
47
{
48
class
GlContext;
49
class
WindowImpl;
50
}
51
52
class
Event;
53
58
class
SFML_WINDOW_API
Window
:
GlResource
,
NonCopyable
59
{
60
public
:
61
69
Window
();
70
90
Window
(
VideoMode
mode,
const
String
& title, Uint32 style =
Style::Default
,
const
ContextSettings
& settings =
ContextSettings
());
91
106
explicit
Window
(
WindowHandle
handle,
const
ContextSettings
& settings =
ContextSettings
());
107
114
virtual
~
Window
();
115
133
void
create(
VideoMode
mode,
const
String
& title, Uint32 style =
Style::Default
,
const
ContextSettings
& settings =
ContextSettings
());
134
150
void
create(
WindowHandle
handle,
const
ContextSettings
& settings =
ContextSettings
());
151
162
void
close();
163
174
bool
isOpen()
const
;
175
187
const
ContextSettings
& getSettings()
const
;
188
212
bool
pollEvent(
Event
& event);
213
239
bool
waitEvent(
Event
& event);
240
249
Vector2i
getPosition()
const
;
250
263
void
setPosition(
const
Vector2i
& position);
264
276
Vector2u
getSize()
const
;
277
286
void
setSize(
const
Vector2u
& size);
287
296
void
setTitle(
const
String
& title);
297
315
void
setIcon(
unsigned
int
width,
unsigned
int
height,
const
Uint8* pixels);
316
325
void
setVisible(
bool
visible);
326
340
void
setVerticalSyncEnabled(
bool
enabled);
341
350
void
setMouseCursorVisible(
bool
visible);
351
363
void
setMouseCursorGrabbed(
bool
grabbed);
364
382
void
setMouseCursor(
const
Cursor
& cursor);
383
396
void
setKeyRepeatEnabled(
bool
enabled);
397
413
void
setFramerateLimit(
unsigned
int
limit);
414
426
void
setJoystickThreshold(
float
threshold);
427
444
bool
setActive(
bool
active =
true
)
const
;
445
460
void
requestFocus();
461
473
bool
hasFocus()
const
;
474
483
void
display();
484
497
WindowHandle
getSystemHandle()
const
;
498
499
protected
:
500
509
virtual
void
onCreate();
510
518
virtual
void
onResize();
519
520
private
:
521
534
bool
filterEvent(
const
Event
& event);
535
540
void
initialize();
541
543
// Member data
545
priv::WindowImpl* m_impl;
546
priv::GlContext* m_context;
547
Clock
m_clock;
548
Time
m_frameTimeLimit;
549
Vector2u
m_size;
550
};
551
552
}
// namespace sf
553
554
555
#endif // SFML_WINDOW_HPP
556
557
sf::Style::Default
Default window style.
Definition:
WindowStyle.hpp:46
sf::Window
Window that serves as a target for OpenGL rendering.
Definition:
Window/Window.hpp:58
sf::Time
Represents a time value.
Definition:
Time.hpp:40
sf::Cursor
Cursor defines the appearance of a system cursor.
Definition:
Cursor.hpp:46
sf::Event
Defines a system event and its parameters.
Definition:
Event.hpp:44
sf::NonCopyable
Utility class that makes any derived class non-copyable.
Definition:
NonCopyable.hpp:41
sf::ContextSettings
Structure defining the settings of the OpenGL context attached to a window.
Definition:
ContextSettings.hpp:37
sf::VideoMode
VideoMode defines a video mode (width, height, bpp)
Definition:
VideoMode.hpp:41
sf
Definition:
AlResource.hpp:34
sf::Vector2
Utility template class for manipulating 2-dimensional vectors.
Definition:
Vector2.hpp:37
sf::GlResource
Base class for classes that require an OpenGL context.
Definition:
GlResource.hpp:46
sf::String
Utility string class that automatically handles conversions between types and encodings.
Definition:
String.hpp:45
sf::WindowHandle
platform specific WindowHandle
Define a low-level window handle type, specific to each platform.
Definition:
WindowHandle.hpp:68
sf::Clock
Utility class that measures the elapsed time.
Definition:
Clock.hpp:41