shooter/network/Chat.h

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2022-07-22 22:52:54 +03:00
//#ifndef SHOOTER_SHOOTERSERVER_H
#ifndef CHAT_H
#define CHAT_H
#include <vector>
#include <string>
using namespace std;
class ChatManager final {
private:
std::vector<std::string> messages;
std::vector<std::string> authors;
bool isChatUpdate = false;
std::string chatStr = "A: b\nC: D";
double hide = 0.0;
public:
void addNewMessage(std::string author, std::string message);
int update(double delta);
std::string getChat();
};
#endif