shooter/weapon/Gold_Ak47.h

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//
// Created by Иван Ильин on 05.06.2021.
//
#ifndef SHOOTER_GOLD_AK47_H
#define SHOOTER_GOLD_AK47_H
#include "Weapon.h"
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#include "../ShooterConsts.h"
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class Gold_Ak47 final : public Weapon {
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public:
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explicit Gold_Ak47() : Weapon(200, 60, 1.5, 0.05, 600, 1.0,
ShooterConsts::GOLD_AK47_FIRE_SOUND,
ShooterConsts::GOLD_AK47_RELOAD_SOUND, ObjectNameTag("gold_ak47"),
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ShooterConsts::GOLD_AK47_OBJ, Vec3D{3, 3, 3}, Vec3D{-2.3, 0.8, 1.8},
Vec3D{0, 0, 0}) {
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}
};
#endif //SHOOTER_3DZAVR_GOLD_AK47_H