2021-09-13 15:53:43 +03:00
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//
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// Created by Иван Ильин on 05.06.2021.
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//
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#ifndef SHOOTER_GOLD_AK47_H
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#define SHOOTER_GOLD_AK47_H
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#include "Weapon.h"
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2021-10-16 20:22:55 +03:00
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#include "../ShooterConsts.h"
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2021-09-13 15:53:43 +03:00
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2021-10-12 20:18:56 +03:00
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class Gold_Ak47 final : public Weapon {
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public:
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2021-10-31 11:39:08 +03:00
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explicit Gold_Ak47() : Weapon(200, 60, 1.5, 0.05, 600, 1.0,
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ShooterConsts::GOLD_AK47_FIRE_SOUND,
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ShooterConsts::GOLD_AK47_RELOAD_SOUND, ObjectNameTag("gold_ak47"),
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2021-11-06 18:32:55 +03:00
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ShooterConsts::GOLD_AK47_OBJ, Vec3D{3, 3, 3}, Vec3D{-2.3, 0.8, 1.8},
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Vec3D{0, 0, 0}) {
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2021-09-13 15:53:43 +03:00
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}
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};
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#endif //SHOOTER_3DZAVR_GOLD_AK47_H
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