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#include <engine/e_client_interface.h>
#include <game/generated/g_protocol.hpp>
#include <base/vmath.hpp>
#include <game/client/gc_render.hpp>
//#include <game/client/gameclient.hpp>
#include "voting.hpp"
void VOTING::con_callvote(void *result, void *user_data)
{
VOTING *self = (VOTING*)user_data;
self->callvote(console_arg_string(result, 0), console_arg_string(result, 1));
}
void VOTING::con_vote(void *result, void *user_data)
{
VOTING *self = (VOTING *)user_data;
if(str_comp_nocase(console_arg_string(result, 0), "yes") == 0)
self->vote(1);
else if(str_comp_nocase(console_arg_string(result, 0), "no") == 0)
self->vote(-1);
}
void VOTING::callvote(const char *type, const char *value)
{
NETMSG_CL_CALLVOTE msg = {0};
msg.type = type;
msg.value = value;
msg.pack(MSGFLAG_VITAL);
client_send_msg();
}
void VOTING::callvote_kick(int client_id)
{
char buf[32];
str_format(buf, sizeof(buf), "%d", client_id);
callvote("kick", buf);
}
void VOTING::callvote_map(const char *map)
{
callvote("map", map);
}
void VOTING::vote(int v)
{
NETMSG_CL_VOTE msg = {v};
msg.pack(MSGFLAG_VITAL);
client_send_msg();
}
VOTING::VOTING()
{
on_reset();
}
void VOTING::on_reset()
{
closetime = 0;
description[0] = 0;
command[0] = 0;
yes = no = pass = total = 0;
voted = 0;
}
void VOTING::on_console_init()
{
MACRO_REGISTER_COMMAND("callvote", "sr", con_callvote, this);
MACRO_REGISTER_COMMAND("vote", "r", con_vote, this);
}
void VOTING::on_message(int msgtype, void *rawmsg)
{
if(msgtype == NETMSGTYPE_SV_VOTE_SET)
{
NETMSG_SV_VOTE_SET *msg = (NETMSG_SV_VOTE_SET *)rawmsg;
if(msg->timeout)
{
on_reset();
str_copy(description, msg->description, sizeof(description));
str_copy(command, msg->command, sizeof(description));
closetime = time_get() + time_freq() * msg->timeout;
}
else
on_reset();
}
else if(msgtype == NETMSGTYPE_SV_VOTE_STATUS)
{
NETMSG_SV_VOTE_STATUS *msg = (NETMSG_SV_VOTE_STATUS *)rawmsg;
yes = msg->yes;
no = msg->no;
pass = msg->pass;
total = msg->total;
}
}
void VOTING::on_render()
{
}
void VOTING::render_bars(RECT bars, bool text)
{
ui_draw_rect(&bars, vec4(0.8f,0.8f,0.8f,0.5f), CORNER_ALL, bars.h/3);
RECT splitter = bars;
splitter.x = splitter.x+splitter.w/2;
splitter.w = splitter.h/2.0f;
splitter.x -= splitter.w/2;
ui_draw_rect(&splitter, vec4(0.4f,0.4f,0.4f,0.5f), CORNER_ALL, splitter.h/4);
if(total)
{
RECT pass_area = bars;
if(yes)
{
RECT yes_area = bars;
yes_area.w *= yes/(float)total;
ui_draw_rect(&yes_area, vec4(0.2f,0.9f,0.2f,0.85f), CORNER_ALL, bars.h/3);
if(text)
{
char buf[256];
str_format(buf, sizeof(buf), "%d", yes);
ui_do_label(&yes_area, buf, bars.h*0.75f, 0);
}
pass_area.x += yes_area.w;
pass_area.w -= yes_area.w;
}
if(no)
{
RECT no_area = bars;
no_area.w *= no/(float)total;
no_area.x = (bars.x + bars.w)-no_area.w;
ui_draw_rect(&no_area, vec4(0.9f,0.2f,0.2f,0.85f), CORNER_ALL, bars.h/3);
if(text)
{
char buf[256];
str_format(buf, sizeof(buf), "%d", no);
ui_do_label(&no_area, buf, bars.h*0.75f, 0);
}
pass_area.w -= no_area.w;
}
if(text && pass)
{
char buf[256];
str_format(buf, sizeof(buf), "%d", pass);
ui_do_label(&pass_area, buf, bars.h*0.75f, 0);
}
}
}
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