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AgeCommit message (Expand)Author
2008-10-21fixed esc key that I broke recentlyMagnus Auvinen
2008-10-21fixed error when menu takes over enter keyMagnus Auvinen
2008-10-21fixed ninja animationMagnus Auvinen
2008-10-21fixed sound loading to use engine_openfileMagnus Auvinen
2008-10-21Fixed mispelling in the error given when the server port isn't forwardedJack Coulter
2008-10-21continued on ban support. cleaned up settings a bit. reworked the datadir aut...Magnus Auvinen
2008-10-21fixed mouse button remapping and added mouse wheel stuffMagnus Auvinen
2008-10-21If the player who should be kicked by a vote leaves the game, the vote is abo...scosu
2008-10-21tried to improve mouse focusingMagnus Auvinen
2008-10-21fixed typoAlfred Eriksson
2008-10-21fixed sdl for windowsJohan Althoff
2008-10-21Use SDL on OSXJoel de Vahl
2008-10-21steps towards making SDL compile a bit more platform independentMagnus Auvinen
2008-10-21fixed quit panic button and editor access buttonMagnus Auvinen
2008-10-21added alternative mouse input functions. enabled key repeatMagnus Auvinen
2008-10-21enabled so it sends tuning over to the clientMagnus Auvinen
2008-10-20renamed gc_render* to render*Magnus Auvinen
2008-10-20fixed text input box bugMagnus Auvinen
2008-10-20fixed sending of new player info when player changes something in the infoMagnus Auvinen
2008-10-20fixed so that you can't vote on maps that arn't in the map list. fixed crash ...Magnus Auvinen
2008-10-20fixed various issues with binding keys like enter and f1-f15Magnus Auvinen
2008-10-20fixed incorrect handling of projectiel and laser ownerMagnus Auvinen
2008-10-20correctly paused input for game when chatting or in menuMagnus Auvinen
2008-10-20fixed so that the gui removes previous key binding if you change itMagnus Auvinen
2008-10-20fixed reset for charactersMagnus Auvinen
2008-10-20removed snaploss counterMagnus Auvinen
2008-10-20restored ec_inp.c againMagnus Auvinen
2008-10-20improved crapnet to beable to do packet reodering /home/kma/code/teeworlds/tr...Magnus Auvinen
2008-10-20improved the snapshot handling to handle packet reorders and fixed a crash.Magnus Auvinen
2008-10-20increased the number of dummies you can haveMagnus Auvinen
2008-10-20improved some the dummies a bitMagnus Auvinen
2008-10-20reverted false checkinMagnus Auvinen
2008-10-20removed q quit buttonMagnus Auvinen
2008-10-20release input when console is showingMagnus Auvinen
2008-10-20added SDL supportMagnus Auvinen
2008-10-19fix: only do balancing is teams are uneven; fix: check balance on disconnect;...Dominik Geyer
2008-10-19improved network loggingMagnus Auvinen
2008-10-19added some comments on team-balancingDominik Geyer
2008-10-19new team-balancing algorithm: determine players to switch by player-scores-su...Dominik Geyer
2008-10-19fixed a lot of network troublesMagnus Auvinen
2008-10-19fixed formatting for downloaded mapsMagnus Auvinen
2008-10-18removed unnessesary functionMagnus Auvinen
2008-10-18fixed potential crash when players leave and there are projectiles left from ...Magnus Auvinen
2008-10-18reset flag when it hits a death-tile; ticket #513Dominik Geyer
2008-10-18fixed compiler warningsDominik Geyer
2008-10-18fixed the hammer so it looks good again and works like it shouldMagnus Auvinen
2008-10-18fixed problem with the UI always listening directly to the keyboardMagnus Auvinen
2008-10-18reenabled the crc checking of maps on the clientMagnus Auvinen
2008-10-18gameclient is now reset correctlyAlfred Eriksson
2008-10-18fixed the weapon turning stuffMagnus Auvinen