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2011-02-16fixed problems with map downloading if the map changes during download. Close...oy
2011-02-16added new emoticons. Closes #362oy
2011-02-16changed netversion to 0.6oy
2011-02-13added missing disconnect for stress testingoy
2011-02-13cleaned up skin initialisationoy
2011-02-13added saving of the banreason.heinrich5991
2011-02-13fixed nethashoy
2011-02-13Reverted In-accurate namingGreYFoXGTi
2011-02-13Reverted 1 Letter Refactoring or Edited it to a full name.GreYFoXGTi
2011-02-13added flag return message on death tile collisionChoupom
2011-02-12Refactoring & fixed WEAPONSPEC_GUN in content.pyGreYFoXGTi
2011-02-12only a simple wrong nameCarmine
2011-02-12added editor function to construct different game tiles from a layer. Closes ...oy
2011-02-10fixed negative download speed. Closes #473oy
2011-02-10fixed possible problem with localisations if the linereader flushes its memor...oy
2011-02-10fixed a possible problem with occupied spawn points and cleaned up spawn code...oy
2011-02-10removed a compiler warningoy
2011-01-29added fix by CarmineZ about missing tool tips in the editoroy
2011-01-23clamp maximum ping value in the server browser filtersoy
2011-01-23fixed position of the hammer damage effect. Closes #448oy
2011-01-23Fixed ban adding in mastersrv (check for existing ban)m!nus
2011-01-23Add banning to mastersrv: any packet from a banned IP (and optionally a fixed...m!nus
2011-01-23increased mouse scroll value from 1 to 3 in the other listboxes toooy
2011-01-23increase scroll value in the server list broswer, from 1 to 3Carmine
2011-01-23added server command to clear the votes. this fixes #47 partiallyheinrich5991
2011-01-20increased default value for br_max_requests. Closes #446oy
2011-01-20fixed possible CRLF line ending problem in the linereaderoy
2011-01-20fixed a typooy
2011-01-20fixed tower bugfisted
2011-01-19added hammerhit simplification by fisted. Closes #443oy
2011-01-19added a missing close handleoy
2011-01-19fixed beginning of gametime margin graphoy
2011-01-19removed double entity list in gameworld and cleaned up connected stuffoy
2011-01-19limit the latency within server browser entries to a maximum of 999oy
2011-01-19made some output just show up on debugoy
2011-01-19prevent that removing an entity aborts traversing the entity list in gameworldoy
2011-01-18made dbg dummies work againoy
2011-01-18removed some old checksoy
2011-01-18fixed that the server crashes on too many snap items (Closes #317), optimised...oy
2011-01-18skip spectators in dm hudoy
2011-01-17rearranged the goals within the scoreboard a bitoy
2011-01-17fixed that team mates are regarded when evaluating the spawn position. Closes...oy
2011-01-17decreased the height of the scoreboard a bit. Closes #417oy
2011-01-17hide broadcast when motd is active. Closes #420oy
2011-01-17fixed scoreboard active check. Closes #423oy
2011-01-17added an error popup on startup when the sound couldn't be initialised. Close...oy
2011-01-17fixed few spelling mistakes and disabled an unused commandoy
2011-01-17release gameclient components when opening the editor. Closes #429oy
2011-01-12close the scoreboard when opening the menu in the demo player. Closes #407oy
2011-01-12hide the broadcast when the scoreboard is active. Closes #408oy