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2012-01-09cleaned up content folder creation. Closes #845oy
2011-12-29reworked ban systemoy
2011-12-29added tileset_borderrem and renamed tileset_bordercopy -> tileset_bordersetheinrich5991
2011-12-29added tileset_borderadd, aesthetical changesheinrich5991
2011-12-29fixed a bug with constants, made the macro more readableheinrich5991
2011-12-29added tileset_bordercopy toolheinrich5991
2011-08-11General whitespace and tab cleanupShereef Marzouk
2011-07-11cleaned up last commitoy
2011-07-11Allow multi-file input for dilate and tilset_borderfix commandsRomain Labolle
2011-05-03fixed pnglite requiring a std header includeChoupom
2011-04-13added "Whitespace and line Endings cleanup" by GreYFoXoy
2011-04-05removed old master server files as the new one supports 0.5 and older nowoy
2011-04-03Fixed some compiler warningsSworddragon
2011-04-01fixed compiling of tileset_borderfixoy
2011-03-31refactored tileset_borderfixChoupom
2011-03-31refactored packetgenChoupom
2011-03-31refactored dilateChoupom
2011-03-31added a mechanism to check for a valid standard map. Closes #132oy
2011-03-30finished IPv6 support (master servers aren't compatible with 0.5 and older). ↵oy
Closes #233
2011-03-04removed support for old server infosoy
2011-02-12Refactoring & fixed WEAPONSPEC_GUN in content.pyGreYFoXGTi
2010-11-20Updated copyrightsSworddragon
2010-10-06added mod system. Closes #34oy
2010-08-05added fix for crash when there is no datadiroy
2010-08-05added lost datadir override featureoy
2010-06-03- show connecting players with rcon status commandoy
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-05-29copied refactor to trunkMagnus Auvinen
2009-06-07new font rendering system using freetype2. only compiles under linux for nowMagnus Auvinen
2009-01-24continued work on prediction and game timerMagnus Auvinen
2009-01-21improved crapnet so it changes between different ping configurations. ↵Magnus Auvinen
improved the game timer
2009-01-21improved the prediction timer to handle crappy connections betterMagnus Auvinen
2009-01-15added font generatorJakob Fries
2009-01-10fixed a few debug messages that spammed a bit too muchMagnus Auvinen
2008-11-15upgraded the master server code so it can handle more serversMagnus Auvinen
2008-11-08fixed some config options for crapnetMagnus Auvinen
2008-10-20improved crapnet to beable to do packet reodering ↵Magnus Auvinen
/home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
2008-10-19fixed a lot of network troublesMagnus Auvinen
2008-08-17continued with clean upMagnus Auvinen
2008-08-14moved out e_system, e_detect, vmath and math to a little base libraryMagnus Auvinen
2008-07-06major update. server clean up and much added documentationMagnus Auvinen
2008-04-05new network code. not perfect. connectionless packets is missing so no ↵Magnus Auvinen
server discovery is possible. reduced network traffic by A LOT
2008-03-22renamed everything. added the new licenseMagnus Auvinen
2008-03-18loads of small fixes everywhereMagnus Auvinen
2008-02-24larger restructure to improve securityMagnus Auvinen
2008-02-10merged 0.3.4 changes to trunkMagnus Auvinen
2007-12-15cleaned up code structure a bitMagnus Auvinen
2007-11-25added license infoMagnus Auvinen
2007-11-04added skins, tweaked prediction like hellMagnus Auvinen
2007-10-28added nameplatesMagnus Auvinen
2007-09-29fixed sorting for the server browsing. added mass server script that starts ↵Magnus Auvinen
alot of servers