index
:
mirror/zcatch
this commit
master
zCatch
Patched and working
naki
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game
Age
Commit message (
Expand
)
Author
2014-04-05
some tidy up on the bot detection
Marius "Teelevision" Neugebauer
2014-04-05
only check for bots if there is an admin to notify
Marius "Teelevision" Neugebauer
2014-04-05
some tidy up on the bot detection
Marius "Teelevision" Neugebauer
2014-04-02
fixed possible crash bug
Marius "Teelevision" Neugebauer
2014-04-02
shorten the bot message to admins to one line
Marius "Teelevision" Neugebauer
2014-04-02
make the bot message to admins more visible
Marius "Teelevision" Neugebauer
2014-04-02
Merge branch 'zCatch' into zCatch-bot-detection
Marius "Teelevision" Neugebauer
2014-04-02
fix distance check in spam protection
Marius "Teelevision" Neugebauer
2014-04-02
added detection for fast aiming bots
Marius "Teelevision" Neugebauer
2014-04-02
started bot detection
Marius "Teelevision" Neugebauer
2014-03-30
added option to define when last standing rounds start
Marius "Teelevision" Neugebauer
2014-03-30
when limited ammo: return ammo when hitting someone or rocketjumping
Marius "Teelevision" Neugebauer
2014-03-30
reworked the catching, counting and color system
Marius "Teelevision" Neugebauer
2014-03-28
anti-spray protection for some cases
Marius "Teelevision" Neugebauer
2014-03-27
fixed and improved votebans
Marius "Teelevision" Neugebauer
2014-03-27
added votebans
Marius "Teelevision" Neugebauer
2014-03-26
rcon command unmute added as alias for unmuteid
Marius "Teelevision" Neugebauer
2014-03-26
adjusted chat commands
Marius "Teelevision" Neugebauer
2014-03-26
initial zCatch/TeeVi commit
Marius "Teelevision" Neugebauer
2013-03-24
Merge branch 'master0.6' into zCatch
Teetime
2013-03-24
for what else do we have a basis class...
Teetime
2013-03-24
Let calculate the playercolor on each tick to be always up to date, even with...
Teetime
2013-03-24
changed mute-system a bit
Teetime
2013-02-25
fixed version string of the versionserver
oy
2013-02-24
added options for the threaded stuff in the menu and set version
oy
2013-02-24
fixed some merge problems
oy
2013-02-24
fixed last commit
oy
2013-02-24
Some graphic batching:
BeaR
2013-02-24
play only one weapon no ammo sound per second. #993
oy
2013-02-24
Set value higher
BeaR
2013-02-24
Fix Renderingbug:
BeaR
2013-02-24
fixed all the errors that the clang static analayzer found
Magnus Auvinen
2013-02-24
fixed editor crash on replacing images. Closes #981
oy
2013-02-24
fixed some memory leaks in the map editor
oy
2013-02-24
Added borderless window functionality
heinrich5991
2013-02-24
made the client not play the chat sound for empty chat messages. Closes #967
oy
2013-02-24
fixed wrapping problems when rendering console input
oy
2013-02-24
fixed wrong map download speed when switching to the editor while downloading...
oy
2013-02-24
count spectators in the server browser when 'count players only'-filter is di...
oy
2013-02-24
prevent that you can play the music ingame. Closes #947
oy
2013-02-24
fixed that client displays active vote after connecting to a server
oy
2013-02-24
increased time for client info resend to prevent possible overlap
oy
2013-02-24
limit the number of chat messages a player can queue to 3
oy
2013-02-24
skip auto screenshot when the editor is active. #931
oy
2013-02-24
fixed chat ignore feature
oy
2013-02-24
fixed a bug with spectating a player
oy
2013-02-24
fixed map initialisation. Closes #64
oy
2013-02-05
0.4.7 release
Teetime
2013-02-04
Changed weapons a bit.
Teetime
2013-02-04
Fixed bug that may cause crashes
Teetime
[prev]
[next]