| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2008-08-27 | major commit. game client restructure. not complete, loads of stuff not ↵ | Magnus Auvinen | |
| working, but the structure is there | |||
| 2008-08-14 | moved out e_system, e_detect, vmath and math to a little base library | Magnus Auvinen | |
| 2008-06-12 | renamed .h to .hpp in game because they are c++ headers | Magnus Auvinen | |
| 2008-03-29 | fixed protection so that the fonts doesn't get resampled | Magnus Auvinen | |
| 2008-03-23 | removed the threaded loading of sounds. fixed the custom coloring of the tees | Magnus Auvinen | |
| 2008-03-17 | blood color depending on skin fixed | Magnus Auvinen | |
| 2008-02-11 | security audit: first batch of fixes. replaced sprintf, strcpy with more ↵ | Magnus Auvinen | |
| secure versions | |||
| 2008-01-19 | large commit. documented a bit. editor updates. general cleanup of everything | Magnus Auvinen | |
| 2008-01-11 | Minimized font's gfx memory footprint. | Jakob Fries | |
| 2007-12-15 | cleaned up code structure a bit | Magnus Auvinen | |