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AgeCommit message (Expand)Author
2012-02-19fix that server sends bans correctly to banmastersTeetime
2012-02-18banmaster doesnt add same IPs nowTeetime
2012-02-17extended banmaster and added more functionsTeetime
2012-02-17added banmaster into the sourceTeetime
2012-02-17Merge branch 'master' into zCatch-ExpTeetime
2012-02-13fix for saving bans in a fileTeetime
2012-02-05fixed stuck mouse cursor when loosing fullscreen focus on windowsoy
2012-02-05fixed compiling with vs2008 (#932)oy
2012-01-28tell what port might be in use, if we cannot bindfisted
2012-01-12Econ bufferoverflow fixeast
2012-01-10added demo markers by Choupom. Closes #837oy
2012-01-09put the game version constants all together in one file. Closes #870oy
2012-01-09cleaned up content folder creation. Closes #845oy
2012-01-09added command to toggle config values. Closes #888oy
2012-01-09add tuning to demo. Closes #899oy
2012-01-08added a config to display the code string of a country flag instead of the im...oy
2012-01-08fixed some line endingsoy
2012-01-08show path in the editor file dialog. Closes #786oy
2012-01-08fixed border rendering in the editor's image preview. Closes #908oy
2012-01-07removed some unused zlib stuff. Closes #907oy
2012-01-06don't start playing the music again if we're quittingoy
2012-01-06fixed memory corruption with snd_buffer_size configoy
2012-01-06made bindaddr config work for client and master too. Closes #909oy
2012-01-06fixed compiling for macosxoy
2012-01-06made gfx_finish work againoy
2012-01-06made the editor work again. Closes #914oy
2012-01-04fixed linking for older gcc versionsoy
2012-01-04fixed mac osxoy
2012-01-04fixed compiling on windowsoy
2012-01-03Merge pull request #912 from matricks/threadedflipoy
2012-01-03fixed the osx opengl make current thingie.. I think...Magnus Auvinen
2012-01-03added osx implementation. not tested, not even compiled once. hope it worksMagnus Auvinen
2012-01-03fixed kicking of command buffer if it's full when rendering. fixed compile er...Magnus Auvinen
2012-01-03cleaned up the code. fixed so that SDL is inited on main thread and then tran...Magnus Auvinen
2012-01-01added support for video modesMagnus Auvinen
2012-01-01fixed shutdown and screenshot functionallityMagnus Auvinen
2012-01-01fixed the render frame time and cleaned up some more codeMagnus Auvinen
2011-12-31cleaned up some of the codeMagnus Auvinen
2011-12-31made vote ban check if the ip matches an authed playeroy
2011-12-31added flags for mipmap generation on textures. fixes missing textsMagnus Auvinen
2011-12-31fixed so that you can select graphics backend via gfx_threadedMagnus Auvinen
2011-12-31fixed so that the rendering can be done async from the input, network and updateMagnus Auvinen
2011-12-31fixed texture upload support. removed raw gl calls from the text renderMagnus Auvinen
2011-12-31fixed so that the resolusion is set correctly on initMagnus Auvinen
2011-12-31splitted out the graphics threaded into a separate headerMagnus Auvinen
2011-12-31initial commit of the threaded graphics. can start game and render the gui. n...Magnus Auvinen
2011-12-30fixed compilingoy
2011-12-30clean up temp commands on logout in the clientoy
2011-12-30added logout command for econoy
2011-12-30ugly incomplete hack to put the rendering into another thread so we don't hav...Magnus Auvinen