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path: root/src/engine/server/server.cpp
AgeCommit message (Collapse)Author
2010-06-10Fixed remaining compiler warnings for gcc on Linuxxalduin
2010-06-09Fixed some compiler warningsxalduin
2010-06-07made unban command work with the banlist index. Closes #102oy
2010-06-07update server info for connected clients if map or gametype changes. Closes #108oy
2010-06-05fixed so we can run a map which is in a folderChoupom
2010-06-03mergend stuffSushiTee
2010-06-03- show connecting players with rcon status commandoy
- make it possible to limit the number of clients with the same ip that can connect to the server
2010-06-02shortened IsAuthed a bitSushiTee
2010-06-03Admin-Kick-ProtectionNoxNebula
Add IsAuthed(int ClientID); function. Add kickprotection for admins (Remote Console logged in players) Add Anti-Self-Kick (minor)
2010-06-02Admin-Kick-ProtectionNoxNebula
Add IsAuthed(int ClientID); function. Add kickprotection for admins (Remote Console logged in players) Add Anti-Self-Kick (minor)
2010-05-30*some esthetic changesThomas
*split "CHud::RenderGoals()" *added "reload" command *added the ability to show last chat lines (+show_chat) *updated french.txt
2010-05-29copied refactor to trunkMagnus Auvinen
2007-08-22major engine cleanup. dependency on baselib removed. engine is now C code ↵Magnus Auvinen
(not ansi tho). some other cruft removed aswell
2007-08-14merged over all stuff from 0.2 to trunkMagnus Auvinen
2007-08-05(no commit message)Jakob Fries
2007-08-05config is now stored in ~/teewars on macsJakob Fries
2007-08-05made so that you can bind the server to a specific addressMagnus Auvinen
2007-08-05fixed error message on server when trying to start without a proper mapMagnus Auvinen
2007-08-04fixed handling of versions. added error messages when disconnected. updated ↵Magnus Auvinen
the connecting gui. fixed no streched clouds
2007-07-30fixed problem with server and client getting out of syncMagnus Auvinen
2007-07-30larger update. reduced the amount of video memory used from ~60 to ~36mb on ↵Magnus Auvinen
a typical map
2007-07-29an update :DMagnus Auvinen
2007-07-26fixed server config variables. fixed better naming of mapsMagnus Auvinen
2007-07-26fixed so the server reports number of players correctlyMagnus Auvinen
2007-07-25fixed errors in the network codeMagnus Auvinen
2007-07-24epic commit. removed tga support, removed BGR support. fixed one config for ↵Magnus Auvinen
editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
2007-07-23fixed some serverbrosers related stuffMagnus Auvinen
2007-07-23firewall message fixedJakob Fries
2007-07-22small updatesMagnus Auvinen
2007-07-22Updated stuffOlle Rosenquist
2007-07-22laggometer, smaller gfx fixesMagnus Auvinen
2007-07-21fixed alot of masterserver fixesMagnus Auvinen
2007-07-21fixed nasty error in the networkMagnus Auvinen
2007-07-21lots of cool new features :D new master serverMagnus Auvinen
2007-07-14added chat, better damage indicatorsMagnus Auvinen
2007-07-13large rewrite and code cleanupMagnus Auvinen
2007-05-27Fixed line-endings from <CR> to <LF> (wouldn't build at all otherwise)Tomas Landin
2007-05-27major update. added png support. fixed abit with the networkMagnus Auvinen
2007-05-24large change. moved around all source. splitted server and client into ↵Magnus Auvinen
separate files