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zCatch
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naki
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e_engine.h
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2009-01-24
reduced maximum masters from 16 to 4 to make the master server refresh cycle ↵
Magnus Auvinen
faster
2008-10-21
fixed editor saving, open and append. note that you can only save maps to ↵
Magnus Auvinen
your user directory
2008-10-21
continued on ban support. cleaned up settings a bit. reworked the datadir ↵
Magnus Auvinen
autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-01
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox ↵
Dominik Geyer
if detection fails; does chdir into data-dir
2008-09-07
fixed threaded jobs
Magnus Auvinen
2008-07-06
major update. server clean up and much added documentation
Magnus Auvinen
2008-03-01
fixed remote console. some gui tweaks aswell.
Magnus Auvinen
2008-02-24
larger restructure to improve security
Magnus Auvinen
2008-02-10
merged 0.3.4 changes to trunk
Magnus Auvinen
2008-02-02
cleaned up the console code. added the ability to tune the game in runtime.
Magnus Auvinen
2007-12-15
cleaned up code structure a bit
Magnus Auvinen