about summary refs log tree commit diff
path: root/src/engine/e_engine.h
diff options
context:
space:
mode:
authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-02-02 12:38:36 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-02-02 12:38:36 +0000
commit1fe3202f0b7e2f52e50c430caa744b029fd5bcef (patch)
treee238b0f211badb35fecdc3f87fe32978fd512b5e /src/engine/e_engine.h
parent307c2cfae8fd678b10235bdc0c1a8cfc7da6adae (diff)
downloadzcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.tar.gz
zcatch-1fe3202f0b7e2f52e50c430caa744b029fd5bcef.zip
cleaned up the console code. added the ability to tune the game in runtime.
Diffstat (limited to 'src/engine/e_engine.h')
-rw-r--r--src/engine/e_engine.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/engine/e_engine.h b/src/engine/e_engine.h
index 56fec20e..ba880bb0 100644
--- a/src/engine/e_engine.h
+++ b/src/engine/e_engine.h
@@ -1,5 +1,6 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 
 const char *engine_savepath(const char *filename, char *buffer, int max);
-void engine_init(const char *appname, int argc, char **argv);
+void engine_init(const char *appname);
+void engine_parse_arguments(int argc, char **argv);
 void engine_writeconfig();