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2012-01-06made the editor work again. Closes #914oy
2012-01-04fixed mac osxoy
2012-01-04fixed compiling on windowsoy
2012-01-03Merge pull request #912 from matricks/threadedflipoy
Threadedflip
2012-01-03fixed the osx opengl make current thingie.. I think...Magnus Auvinen
2012-01-03added osx implementation. not tested, not even compiled once. hope it worksMagnus Auvinen
2012-01-03fixed kicking of command buffer if it's full when rendering. fixed compile ↵Magnus Auvinen
error on windows
2012-01-03cleaned up the code. fixed so that SDL is inited on main thread and then ↵Magnus Auvinen
transfers the gl context to the render thread
2012-01-01added support for video modesMagnus Auvinen
2012-01-01fixed shutdown and screenshot functionallityMagnus Auvinen
2012-01-01fixed the render frame time and cleaned up some more codeMagnus Auvinen
2011-12-31cleaned up some of the codeMagnus Auvinen
2011-12-31added flags for mipmap generation on textures. fixes missing textsMagnus Auvinen
2011-12-31fixed so that you can select graphics backend via gfx_threadedMagnus Auvinen
2011-12-31fixed so that the rendering can be done async from the input, network and updateMagnus Auvinen
2011-12-31fixed texture upload support. removed raw gl calls from the text renderMagnus Auvinen
2011-12-31fixed so that the resolusion is set correctly on initMagnus Auvinen
2011-12-31splitted out the graphics threaded into a separate headerMagnus Auvinen
2011-12-31initial commit of the threaded graphics. can start game and render the gui. ↵Magnus Auvinen
no textures at the moment. still waits for the swap for now
2011-12-30clean up temp commands on logout in the clientoy
2011-12-30ugly incomplete hack to put the rendering into another thread so we don't ↵Magnus Auvinen
have to wait for the flip
2011-12-29reworked ban systemoy
2011-12-29fixed that the server browser list gets sorted twice on a new entryoy
2011-12-29fixed texture increasing in the text rendereroy
2011-12-10removed some resource loading spam. Closes #894oy
2011-12-04cleaned up few thingsoy
2011-11-30added caching for the play command. Closes #891oy
2011-11-29added faster way of inverting the sorted serverlist by KillaBilla. Closes #885oy
2011-11-29added a todo noteoy
2011-11-29Replaced sorting implementation with stable one to prevent annoying ↵eeeee
flickering on server browser update.
2011-08-11General whitespace and tab cleanupShereef Marzouk
2011-08-05fixed a nasty noise problem. Closes #812oy
2011-07-31zero out client memory on startup to prevent more bad surprisesoy
2011-07-31fixed a client crash in debug. Closes #806oy
2011-07-31fixed client crash in debugoy
2011-07-30added missing newlines at end of 2 filesoy
2011-07-30Added server sided automatic demo recordingJohannes Loher
2011-07-30create client on heap. Closes #744oy
2011-07-15fixed clipping on some machinesSushiTee
2011-07-14made rcon auto completion serverside. Closes #97oy
2011-07-07fixed some NETTYPE usage based on the socket stateoy
2011-07-02made so background musics restart where they got stoppedChoupom
2011-06-29made it possible to filter by player country in the server browser. Closes #654oy
2011-06-27do not try to play sound when it isn't enabledoy
2011-06-27fixed some dbg_assertChoupom
2011-06-27fixed compiling problemoy
2011-06-27fixed #2 Too big texturesChoupom
2011-06-26improved friends featureoy
2011-05-05fixed compiler warnings. Closes #679oy
2011-05-02added strict game type filterheinrich5991