| Age | Commit message (Expand) | Author |
|---|---|---|
| 2011-12-31 | fixed so that the rendering can be done async from the input, network and update | Magnus Auvinen |
| 2011-12-31 | fixed texture upload support. removed raw gl calls from the text render | Magnus Auvinen |
| 2011-12-31 | splitted out the graphics threaded into a separate header | Magnus Auvinen |
| 2011-12-31 | initial commit of the threaded graphics. can start game and render the gui. n... | Magnus Auvinen |
| 2011-06-27 | fixed #2 Too big textures | Choupom |
| 2011-04-13 | added "Whitespace and line Endings cleanup" by GreYFoX | oy |
| 2010-12-12 | made it possible to automatically take game over screenshots. Closes #339 | oy |
| 2010-11-20 | Updated copyrights | Sworddragon |
| 2010-10-06 | added mod system. Closes #34 | oy |
| 2010-08-18 | added output level for console print function, categorised the debug messages... | oy |
| 2010-08-05 | added optimisations by sworddragon | oy |
| 2010-05-29 | copied refactor to trunk | Magnus Auvinen |
| 2009-10-29 | added missing headers | Magnus Auvinen |