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2012-01-03fixed the osx opengl make current thingie.. I think...Magnus Auvinen
2012-01-03added osx implementation. not tested, not even compiled once. hope it worksMagnus Auvinen
2012-01-03fixed kicking of command buffer if it's full when rendering. fixed compile ↵Magnus Auvinen
error on windows
2012-01-03cleaned up the code. fixed so that SDL is inited on main thread and then ↵Magnus Auvinen
transfers the gl context to the render thread
2012-01-01fixed atomics and semaphore for windows. can't test it correctly however due ↵Magnus Auvinen
to that I only have a virtual box machine
2012-01-01added support for video modesMagnus Auvinen
2012-01-01fixed shutdown and screenshot functionallityMagnus Auvinen
2012-01-01fixed the render frame time and cleaned up some more codeMagnus Auvinen
2011-12-31cleaned up some of the codeMagnus Auvinen
2011-12-31added flags for mipmap generation on textures. fixes missing textsMagnus Auvinen
2011-12-31fixed so that you can select graphics backend via gfx_threadedMagnus Auvinen
2011-12-31fixed the broken damage indicatorsMagnus Auvinen
2011-12-31fixed so that the rendering can be done async from the input, network and updateMagnus Auvinen
2011-12-31fixed texture upload support. removed raw gl calls from the text renderMagnus Auvinen
2011-12-31fixed so that the resolusion is set correctly on initMagnus Auvinen
2011-12-31splitted out the graphics threaded into a separate headerMagnus Auvinen
2011-12-31initial commit of the threaded graphics. can start game and render the gui. ↵Magnus Auvinen
no textures at the moment. still waits for the swap for now
2011-12-30ugly incomplete hack to put the rendering into another thread so we don't ↵Magnus Auvinen
have to wait for the flip
2011-12-10removed some resource loading spam. Closes #894oy
2011-12-10let the server check if the input aims the center. Closes #889oy
2011-12-10changed make_release.py script, so it can correctly create universal binary ↵Krzysztof Socha
on all architectures
2011-12-10added x86_64 mac support to bam.luaKrzysztof Socha
2011-12-04fixed #791 Ability to disable the magnetic behaviour of the gridChoupom
2011-12-04fixed controls rendering with low ui scaleChoupom
2011-12-04forgot some filesoy
2011-12-04fixed win64 buildingoy
2011-12-04updated freetype to 2.4.8 on windowsoy
2011-12-04updated dejavu font to 2.33oy
2011-12-04updated zlib to 1.2.5oy
2011-12-04added missing close for a file search handleoy
2011-12-04fixed debug message, c&p...oy
2011-12-04fixed error message for socket creation on windowsoy
2011-12-04fixed sv_max_client usageoy
2011-12-04added "Make an option for each envelope: (a) synchronized (b) starting at ↵oy
join" by Choupom
2011-12-04added a command to unban allChoupom
2011-12-04some trivial fixesChoupom
2011-12-04cleaned up few thingsoy
2011-12-04fixed envelope rendering when seeking in the demo playeroy
2011-12-04made envelope rendering more smoothSushiTee
2011-11-30added fix for last commit by DNRoy
2011-11-30Fixed serbian translation...EliteTee
2011-11-30fixed fixed camera position when chatting as spectator. Closes #880oy
2011-11-30added caching for the play command. Closes #891oy
2011-11-29added faster way of inverting the sorted serverlist by KillaBilla. Closes #885oy
2011-11-29added a todo noteoy
2011-11-29Replaced sorting implementation with stable one to prevent annoying ↵eeeee
flickering on server browser update.
2011-11-29renamed a variableoy
2011-11-29fixed selecting of quad pointsSushiTee
2011-11-29fixed links between tile layer color envelopes when deleting envelopesSushiTee
2011-09-12Fixes for compiling with Solaris kernel.Ian Wilson
Fixed typo in CONF_PLATFORM_SOLARIS. Made sure that we don't try to use the gcc endianness for Solaris. Included sys/filio.h for Solaris so that FIONBIO is defined. Added linking flags -lsocket and -lnsl for Solaris in bam.