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Author
2012-01-03
fixed the osx opengl make current thingie.. I think...
Magnus Auvinen
2012-01-03
added osx implementation. not tested, not even compiled once. hope it works
Magnus Auvinen
2012-01-03
fixed kicking of command buffer if it's full when rendering. fixed compile er...
Magnus Auvinen
2012-01-03
cleaned up the code. fixed so that SDL is inited on main thread and then tran...
Magnus Auvinen
2012-01-01
fixed atomics and semaphore for windows. can't test it correctly however due ...
Magnus Auvinen
2012-01-01
added support for video modes
Magnus Auvinen
2012-01-01
fixed shutdown and screenshot functionallity
Magnus Auvinen
2012-01-01
fixed the render frame time and cleaned up some more code
Magnus Auvinen
2011-12-31
cleaned up some of the code
Magnus Auvinen
2011-12-31
added flags for mipmap generation on textures. fixes missing texts
Magnus Auvinen
2011-12-31
fixed so that you can select graphics backend via gfx_threaded
Magnus Auvinen
2011-12-31
fixed the broken damage indicators
Magnus Auvinen
2011-12-31
fixed so that the rendering can be done async from the input, network and update
Magnus Auvinen
2011-12-31
fixed texture upload support. removed raw gl calls from the text render
Magnus Auvinen
2011-12-31
fixed so that the resolusion is set correctly on init
Magnus Auvinen
2011-12-31
splitted out the graphics threaded into a separate header
Magnus Auvinen
2011-12-31
initial commit of the threaded graphics. can start game and render the gui. n...
Magnus Auvinen
2011-12-30
ugly incomplete hack to put the rendering into another thread so we don't hav...
Magnus Auvinen
2011-12-10
removed some resource loading spam. Closes #894
oy
2011-12-10
let the server check if the input aims the center. Closes #889
oy
2011-12-10
changed make_release.py script, so it can correctly create universal binary o...
Krzysztof Socha
2011-12-10
added x86_64 mac support to bam.lua
Krzysztof Socha
2011-12-04
fixed #791 Ability to disable the magnetic behaviour of the grid
Choupom
2011-12-04
fixed controls rendering with low ui scale
Choupom
2011-12-04
forgot some files
oy
2011-12-04
fixed win64 building
oy
2011-12-04
updated freetype to 2.4.8 on windows
oy
2011-12-04
updated dejavu font to 2.33
oy
2011-12-04
updated zlib to 1.2.5
oy
2011-12-04
added missing close for a file search handle
oy
2011-12-04
fixed debug message, c&p...
oy
2011-12-04
fixed error message for socket creation on windows
oy
2011-12-04
fixed sv_max_client usage
oy
2011-12-04
added "Make an option for each envelope: (a) synchronized (b) starting at joi...
oy
2011-12-04
added a command to unban all
Choupom
2011-12-04
some trivial fixes
Choupom
2011-12-04
cleaned up few things
oy
2011-12-04
fixed envelope rendering when seeking in the demo player
oy
2011-12-04
made envelope rendering more smooth
SushiTee
2011-11-30
added fix for last commit by DNR
oy
2011-11-30
Fixed serbian translation...
EliteTee
2011-11-30
fixed fixed camera position when chatting as spectator. Closes #880
oy
2011-11-30
added caching for the play command. Closes #891
oy
2011-11-29
added faster way of inverting the sorted serverlist by KillaBilla. Closes #885
oy
2011-11-29
added a todo note
oy
2011-11-29
Replaced sorting implementation with stable one to prevent annoying flickerin...
eeeee
2011-11-29
renamed a variable
oy
2011-11-29
fixed selecting of quad points
SushiTee
2011-11-29
fixed links between tile layer color envelopes when deleting envelopes
SushiTee
2011-09-12
Fixes for compiling with Solaris kernel.
Ian Wilson
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