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-rw-r--r--src/engine/client/ec_gfx.c18
-rw-r--r--src/engine/client/ec_ui.c1
-rw-r--r--src/engine/e_snapshot.c2
-rw-r--r--src/game/client/gc_client.cpp3
-rw-r--r--src/game/client/gc_menu.cpp2
5 files changed, 13 insertions, 13 deletions
diff --git a/src/engine/client/ec_gfx.c b/src/engine/client/ec_gfx.c
index 83bfff17..e72fdfa7 100644
--- a/src/engine/client/ec_gfx.c
+++ b/src/engine/client/ec_gfx.c
@@ -899,22 +899,22 @@ float gfx_text_raw(void *font_set_v, float x, float y, float size, const char *t
     float fake_to_screen_y = (screen_height/(screen_y1-screen_y0));
 
     FONT *font;
+    int actual_size;
+    int i;
+    float draw_x;
 
-    // to correct coords, convert to screen coords, round, and convert back
+    /* to correct coords, convert to screen coords, round, and convert back */
     int actual_x = x * fake_to_screen_x;
     int actual_y = y * fake_to_screen_y;
     x = actual_x / fake_to_screen_x;
     y = actual_y / fake_to_screen_y;
 
-    // same with size
-    int actual_size = size * fake_to_screen_y;
+    /* same with size */
+    actual_size = size * fake_to_screen_y;
     size = actual_size / fake_to_screen_y;
 
     font = font_set_pick(font_set, actual_size);
 
-    int i;
-    float draw_x;
-
     if (length < 0)
         length = strlen(text);
 
@@ -1052,8 +1052,8 @@ float gfx_pretty_text_raw(float x, float y, float size, const char *text_, int l
 
 void gfx_pretty_text(float x, float y, float size, const char *text, int max_width)
 {
-    //gfx_text(gfx_font_set, x, y, 0.8*size, text, max_width);
-    //return;
+    /*gfx_text(gfx_font_set, x, y, 0.8*size, text, max_width);
+    return;*/
 	if(max_width == -1)
 		gfx_pretty_text_raw(x, y, size, text, -1);
 	else
@@ -1078,7 +1078,7 @@ void gfx_pretty_text(float x, float y, float size, const char *text, int max_wid
 
 float gfx_pretty_text_width(float size, const char *text_, int length)
 {
-    //return gfx_text_width(gfx_font_set, 0.8*size, text_, length);
+    /*return gfx_text_width(gfx_font_set, 0.8*size, text_, length);*/
 
 	const float spacing = 0.05f;
 	float w = 0.0f;
diff --git a/src/engine/client/ec_ui.c b/src/engine/client/ec_ui.c
index 50234a6b..5ba9c0d9 100644
--- a/src/engine/client/ec_ui.c
+++ b/src/engine/client/ec_ui.c
@@ -275,4 +275,3 @@ void ui_margin(const struct rect *original, int pixels, struct rect *other_rect)
     other_rect->w = r.w - 2*pixels;
     other_rect->h = r.h - 2*pixels;
 }
-
diff --git a/src/engine/e_snapshot.c b/src/engine/e_snapshot.c
index 66b9a295..2957f1db 100644
--- a/src/engine/e_snapshot.c
+++ b/src/engine/e_snapshot.c
@@ -427,7 +427,7 @@ void snapstorage_purge_until(SNAPSTORAGE *ss, int tick)
 			return; /* no more to remove */
 		mem_free(h);
 		
-        // did we come to the end of the list?
+		/* did we come to the end of the list? */
         if (!next)
             break;
 
diff --git a/src/game/client/gc_client.cpp b/src/game/client/gc_client.cpp
index 275370e6..817638b0 100644
--- a/src/game/client/gc_client.cpp
+++ b/src/game/client/gc_client.cpp
@@ -3066,6 +3066,9 @@ extern "C" int modc_snap_input(int *data)
 	{
 		input_data.target_x = (int)mouse_pos.x;
 		input_data.target_y = (int)mouse_pos.y;
+		
+		if(!input_data.target_x && !input_data.target_y)
+			input_data.target_y = 1;
 	}
 	input_target_lock = 0;
 
diff --git a/src/game/client/gc_menu.cpp b/src/game/client/gc_menu.cpp
index 232679e9..377f8f2b 100644
--- a/src/game/client/gc_menu.cpp
+++ b/src/game/client/gc_menu.cpp
@@ -1848,8 +1848,6 @@ void menu_do_connected()
 
 void menu_init()
 {
-    int i;
-
 	if(config.cl_show_welcome)
 		popup = POPUP_FIRST_LAUNCH;
 	config.cl_show_welcome = 0;