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-rw-r--r--src/engine/client/client.cpp2
-rw-r--r--src/game/editor/layer_tiles.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp
index 46907946..c43fcc2a 100644
--- a/src/engine/client/client.cpp
+++ b/src/engine/client/client.cpp
@@ -936,7 +936,7 @@ void CClient::ProcessConnlessPacket(CNetChunk *pPacket)
 		{
 			NETADDR Addr;
 
-			static char IPV4Mapping[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF };
+			static char IPV4Mapping[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -128, -128 };
 
 			// copy address
 			if(!mem_comp(IPV4Mapping, pAddrs[i].m_aIp, sizeof(IPV4Mapping)))
diff --git a/src/game/editor/layer_tiles.cpp b/src/game/editor/layer_tiles.cpp
index 032f391f..b692c1f0 100644
--- a/src/game/editor/layer_tiles.cpp
+++ b/src/game/editor/layer_tiles.cpp
@@ -248,7 +248,7 @@ void CLayerTiles::BrushFlipY()
 
 void CLayerTiles::BrushRotate(float Amount)
 {
-	int Rotation = (round(360.0f*Amount/(pi*2))/90)%4;	// 0=0°, 1=90°, 2=180°, 3=270°
+	int Rotation = ((int)round(360.0f*Amount/(pi*2))/90)%4;	// 0=0°, 1=90°, 2=180°, 3=270°
 	if(Rotation < 0)
 		Rotation +=4;