diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/client/components/effects.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/client/components/effects.cpp b/src/game/client/components/effects.cpp index 45dd856e..9f99d431 100644 --- a/src/game/client/components/effects.cpp +++ b/src/game/client/components/effects.cpp @@ -154,8 +154,8 @@ void CEffects::PlayerDeath(vec2 Pos, int Cid) if(Cid >= 0) { - if(g_Config.m_PlayerUseCustomColor) - BloodColor = m_pClient->m_pSkins->GetColorV3(g_Config.m_PlayerColorBody); + if(m_pClient->m_aClients[Cid].m_UseCustomColor) + BloodColor = m_pClient->m_pSkins->GetColorV3(m_pClient->m_aClients[Cid].m_ColorBody); else { const CSkins::CSkin *s = m_pClient->m_pSkins->Get(m_pClient->m_aClients[Cid].m_SkinId); |