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-rw-r--r--src/game/client/gameclient.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index 09eef1b8..fcdafeaf 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -801,11 +801,7 @@ void CGameClient::OnNewSnapshot()
 		else
 			m_ServerMode = SERVERMODE_PUREMOD;
 	}
-	
 
-	// update render info
-	for(int i = 0; i < MAX_CLIENTS; i++)
-		m_aClients[i].UpdateRenderInfo();
 }
 
 void CGameClient::OnPredict()
@@ -942,7 +938,7 @@ void CGameClient::CClientData::UpdateRenderInfo()
 	if(g_GameClient.m_Snap.m_pGameobj && g_GameClient.m_Snap.m_pGameobj->m_Flags&GAMEFLAG_TEAMS)
 	{
 		const int TeamColors[2] = {65387, 10223467};
-		if(m_Team >= 0 || m_Team <= 1)
+		if(m_Team >= 0 && m_Team <= 1)
 		{
 			m_RenderInfo.m_Texture = g_GameClient.m_pSkins->Get(m_SkinId)->m_ColorTexture;
 			m_RenderInfo.m_ColorBody = g_GameClient.m_pSkins->GetColor(TeamColors[m_Team]);