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-rw-r--r--src/game/server/gamemodes/zcatch.cpp6
-rw-r--r--src/game/server/gamemodes/zcatch.hpp7
2 files changed, 9 insertions, 4 deletions
diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp
index 50618f67..4adae44c 100644
--- a/src/game/server/gamemodes/zcatch.cpp
+++ b/src/game/server/gamemodes/zcatch.cpp
@@ -1,5 +1,7 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
-/* zCatch by erd_baer */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
+/* zCatch by erd and Teetime */
+
 #include <engine/server.h>
 #include <engine/shared/config.h>
 #include <game/server/entities/character.h>
diff --git a/src/game/server/gamemodes/zcatch.hpp b/src/game/server/gamemodes/zcatch.hpp
index 7d6836d2..7615c523 100644
--- a/src/game/server/gamemodes/zcatch.hpp
+++ b/src/game/server/gamemodes/zcatch.hpp
@@ -1,6 +1,9 @@
-/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
+/* zCatch by erd and Teetime */
+
 #ifndef GAME_SERVER_GAMEMODES_ZCATCH_H
-#define GAME_SERVER_GAMEMODES_DM_H
+#define GAME_SERVER_GAMEMODES_ZCATCH_H
 
 #include <game/server/gamecontroller.h>