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-rw-r--r--src/game/variables.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/variables.h b/src/game/variables.h
index b2ed91d6..3f0d7bf9 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -100,4 +100,7 @@ MACRO_CONFIG_INT(SvFollowCatcher, sv_follow_catcher, 1, 0, 1, CFGFLAG_SERVER, "I
 MACRO_CONFIG_INT(SvChatValue, sv_chat_value, 250, 100, 1000, CFGFLAG_SERVER, "A value wich is added on each message and decreased on each tick")
 MACRO_CONFIG_INT(SvChatThreshold, sv_chat_threshold, 1000, 250, 10000, CFGFLAG_SERVER, "If this threshold will exceed by too many messages the player will be muted")
 MACRO_CONFIG_INT(SvMuteDuration, sv_mute_duration, 60, 0, 3600, CFGFLAG_SERVER, "How long the player will be muted (in seconds)")
+MACRO_CONFIG_INT(SvAnticamper, sv_anticamper, 1, 0, 1, CFGFLAG_SERVER, "Toggle to enable/disable Anticamper")
+MACRO_CONFIG_INT(SvAnticamperTime, sv_anticamper_time, 10, 5, 120, CFGFLAG_SERVER, "How long to wait till the player dies/freezes")
+MACRO_CONFIG_INT(SvAnticamperRange, sv_anticamper_range, 200, 0, 1000, CFGFLAG_SERVER, "Distance how far away the player must move to escape anticamper")
 #endif