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-rw-r--r--src/game/variables.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/variables.h b/src/game/variables.h
index 15a8e30f..182af208 100644
--- a/src/game/variables.h
+++ b/src/game/variables.h
@@ -97,7 +97,6 @@ MACRO_CONFIG_INT(SvAllowJoin, sv_allow_join, 2, 1, 2, CFGFLAG_SERVER, "Allow new
 //1 = Allowed to join; 2 = Will join when person with the most kills die
 MACRO_CONFIG_INT(SvColorIndicator, sv_color_indicator, 1, 0, 1, CFGFLAG_SERVER, "Color tees apropriate to the number of currently caught players")
 MACRO_CONFIG_INT(SvBonus, sv_bonus, 0, 0, 100, CFGFLAG_SERVER, "Give the last player extra points")
-MACRO_CONFIG_INT(SvFollowCatcher, sv_follow_catcher, 1, 0, 1, CFGFLAG_SERVER, "If a victim should follow his catcher")
 MACRO_CONFIG_INT(SvLaserjumps, sv_laserjumps, 0, 0, 1, CFGFLAG_SERVER, "Use laserjumps - on a laser bounce a explosion will occur which takes no damage")
 
 MACRO_CONFIG_INT(SvChatValue, sv_chat_value, 250, 100, 1000, CFGFLAG_SERVER, "A value which is added on each message and decreased on each tick")