diff options
Diffstat (limited to 'src/game/server')
| -rw-r--r-- | src/game/server/gs_server.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp index 530727f6..a45e52ab 100644 --- a/src/game/server/gs_server.cpp +++ b/src/game/server/gs_server.cpp @@ -920,9 +920,13 @@ int player::handle_weapons() return handle_sniper(); */ - if(count_input(previnput.fire, input.fire).presses) //previnput.fire != input.fire && (input.fire&1)) + if(reload_timer == 0) { - if(reload_timer == 0) + bool fullauto = false; + if(active_weapon == WEAPON_ROCKET || active_weapon == WEAPON_SHOTGUN) + fullauto = true; + + if(count_input(previnput.fire, input.fire).presses || (fullauto && input.fire&1)) { // fire! if(weapons[active_weapon].ammo) |