diff options
Diffstat (limited to 'src/game/server/gamecontroller.cpp')
| -rw-r--r-- | src/game/server/gamecontroller.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp index eb9dc9b5..5f330110 100644 --- a/src/game/server/gamecontroller.cpp +++ b/src/game/server/gamecontroller.cpp @@ -137,7 +137,7 @@ bool IGameController::OnEntity(int Index, vec2 Pos) else if(Index == ENTITY_SPAWN_BLUE) m_aaSpawnPoints[2][m_aNumSpawnPoints[2]++] = Pos; /* zCatch */ - else if(!GameServer()->m_pController->IsZCatch() || g_Config.m_SvMode == 0) + else if(!GameServer()->m_pController->IsZCatch()) { if(Index == ENTITY_ARMOR_1) Type = POWERUP_ARMOR; |