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-rw-r--r--src/game/editor/layer_quads.cpp263
1 files changed, 263 insertions, 0 deletions
diff --git a/src/game/editor/layer_quads.cpp b/src/game/editor/layer_quads.cpp
new file mode 100644
index 00000000..d2a8a1e5
--- /dev/null
+++ b/src/game/editor/layer_quads.cpp
@@ -0,0 +1,263 @@
+/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
+/* If you are missing that file, acquire a complete release at teeworlds.com.                */
+#include <base/math.h>
+
+#include <engine/console.h>
+#include <engine/graphics.h>
+
+#include "editor.h"
+#include <game/generated/client_data.h>
+#include <game/client/render.h>
+#include <game/localization.h>
+
+CLayerQuads::CLayerQuads()
+{
+	m_Type = LAYERTYPE_QUADS;
+	m_pTypeName = "Quads";
+	m_Image = -1;
+}
+
+CLayerQuads::~CLayerQuads()
+{
+}
+
+static void EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser)
+{
+	CEditor *pEditor = (CEditor *)pUser;
+	if(Env < 0 || Env > pEditor->m_Map.m_lEnvelopes.size())
+	{
+		pChannels[0] = 0;
+		pChannels[1] = 0;
+		pChannels[2] = 0;
+		pChannels[3] = 0;
+		return;
+	}
+
+	CEnvelope *e = pEditor->m_Map.m_lEnvelopes[Env];
+	float t = pEditor->m_AnimateTime+TimeOffset;
+	t *= pEditor->m_AnimateSpeed;
+	e->Eval(t, pChannels);
+}
+
+void CLayerQuads::Render()
+{
+	Graphics()->TextureSet(-1);
+	if(m_Image >= 0 && m_Image < m_pEditor->m_Map.m_lImages.size())
+		Graphics()->TextureSet(m_pEditor->m_Map.m_lImages[m_Image]->m_TexID);
+
+	m_pEditor->RenderTools()->RenderQuads(m_lQuads.base_ptr(), m_lQuads.size(), LAYERRENDERFLAG_OPAQUE|LAYERRENDERFLAG_TRANSPARENT, EnvelopeEval, m_pEditor);
+}
+
+CQuad *CLayerQuads::NewQuad()
+{
+	m_pEditor->m_Map.m_Modified = true;
+
+	CQuad *q = &m_lQuads[m_lQuads.add(CQuad())];
+
+	q->m_PosEnv = -1;
+	q->m_ColorEnv = -1;
+	q->m_PosEnvOffset = 0;
+	q->m_ColorEnvOffset = 0;
+	int x = 0, y = 0;
+	q->m_aPoints[0].x = x;
+	q->m_aPoints[0].y = y;
+	q->m_aPoints[1].x = x+64;
+	q->m_aPoints[1].y = y;
+	q->m_aPoints[2].x = x;
+	q->m_aPoints[2].y = y+64;
+	q->m_aPoints[3].x = x+64;
+	q->m_aPoints[3].y = y+64;
+
+	q->m_aPoints[4].x = x+32; // pivot
+	q->m_aPoints[4].y = y+32;
+
+	for(int i = 0; i < 5; i++)
+	{
+		q->m_aPoints[i].x <<= 10;
+		q->m_aPoints[i].y <<= 10;
+	}
+
+
+	q->m_aTexcoords[0].x = 0;
+	q->m_aTexcoords[0].y = 0;
+
+	q->m_aTexcoords[1].x = 1<<10;
+	q->m_aTexcoords[1].y = 0;
+
+	q->m_aTexcoords[2].x = 0;
+	q->m_aTexcoords[2].y = 1<<10;
+
+	q->m_aTexcoords[3].x = 1<<10;
+	q->m_aTexcoords[3].y = 1<<10;
+
+	q->m_aColors[0].r = 255; q->m_aColors[0].g = 255; q->m_aColors[0].b = 255; q->m_aColors[0].a = 255;
+	q->m_aColors[1].r = 255; q->m_aColors[1].g = 255; q->m_aColors[1].b = 255; q->m_aColors[1].a = 255;
+	q->m_aColors[2].r = 255; q->m_aColors[2].g = 255; q->m_aColors[2].b = 255; q->m_aColors[2].a = 255;
+	q->m_aColors[3].r = 255; q->m_aColors[3].g = 255; q->m_aColors[3].b = 255; q->m_aColors[3].a = 255;
+
+	return q;
+}
+
+void CLayerQuads::BrushSelecting(CUIRect Rect)
+{
+	// draw selection rectangle
+	IGraphics::CLineItem Array[4] = {
+		IGraphics::CLineItem(Rect.x, Rect.y, Rect.x+Rect.w, Rect.y),
+		IGraphics::CLineItem(Rect.x+Rect.w, Rect.y, Rect.x+Rect.w, Rect.y+Rect.h),
+		IGraphics::CLineItem(Rect.x+Rect.w, Rect.y+Rect.h, Rect.x, Rect.y+Rect.h),
+		IGraphics::CLineItem(Rect.x, Rect.y+Rect.h, Rect.x, Rect.y)};
+	Graphics()->TextureSet(-1);
+	Graphics()->LinesBegin();
+	Graphics()->LinesDraw(Array, 4);
+	Graphics()->LinesEnd();
+}
+
+int CLayerQuads::BrushGrab(CLayerGroup *pBrush, CUIRect Rect)
+{
+	// create new layers
+	CLayerQuads *pGrabbed = new CLayerQuads();
+	pGrabbed->m_pEditor = m_pEditor;
+	pGrabbed->m_Image = m_Image;
+	pBrush->AddLayer(pGrabbed);
+
+	//dbg_msg("", "%f %f %f %f", rect.x, rect.y, rect.w, rect.h);
+	for(int i = 0; i < m_lQuads.size(); i++)
+	{
+		CQuad *q = &m_lQuads[i];
+		float px = fx2f(q->m_aPoints[4].x);
+		float py = fx2f(q->m_aPoints[4].y);
+
+		if(px > Rect.x && px < Rect.x+Rect.w && py > Rect.y && py < Rect.y+Rect.h)
+		{
+			CQuad n;
+			n = *q;
+
+			for(int p = 0; p < 5; p++)
+			{
+				n.m_aPoints[p].x -= f2fx(Rect.x);
+				n.m_aPoints[p].y -= f2fx(Rect.y);
+			}
+
+			pGrabbed->m_lQuads.add(n);
+		}
+	}
+
+	return pGrabbed->m_lQuads.size()?1:0;
+}
+
+void CLayerQuads::BrushPlace(CLayer *pBrush, float wx, float wy)
+{
+	CLayerQuads *l = (CLayerQuads *)pBrush;
+	for(int i = 0; i < l->m_lQuads.size(); i++)
+	{
+		CQuad n = l->m_lQuads[i];
+
+		for(int p = 0; p < 5; p++)
+		{
+			n.m_aPoints[p].x += f2fx(wx);
+			n.m_aPoints[p].y += f2fx(wy);
+		}
+
+		m_lQuads.add(n);
+	}
+	m_pEditor->m_Map.m_Modified = true;
+}
+
+void CLayerQuads::BrushFlipX()
+{
+}
+
+void CLayerQuads::BrushFlipY()
+{
+}
+
+void Rotate(vec2 *pCenter, vec2 *pPoint, float Rotation)
+{
+	float x = pPoint->x - pCenter->x;
+	float y = pPoint->y - pCenter->y;
+	pPoint->x = x * cosf(Rotation) - y * sinf(Rotation) + pCenter->x;
+	pPoint->y = x * sinf(Rotation) + y * cosf(Rotation) + pCenter->y;
+}
+
+void CLayerQuads::BrushRotate(float Amount)
+{
+	vec2 Center;
+	GetSize(&Center.x, &Center.y);
+	Center.x /= 2;
+	Center.y /= 2;
+
+	for(int i = 0; i < m_lQuads.size(); i++)
+	{
+		CQuad *q = &m_lQuads[i];
+
+		for(int p = 0; p < 5; p++)
+		{
+			vec2 Pos(fx2f(q->m_aPoints[p].x), fx2f(q->m_aPoints[p].y));
+			Rotate(&Center, &Pos, Amount);
+			q->m_aPoints[p].x = f2fx(Pos.x);
+			q->m_aPoints[p].y = f2fx(Pos.y);
+		}
+	}
+}
+
+void CLayerQuads::GetSize(float *w, float *h)
+{
+	*w = 0; *h = 0;
+
+	for(int i = 0; i < m_lQuads.size(); i++)
+	{
+		for(int p = 0; p < 5; p++)
+		{
+			*w = max(*w, fx2f(m_lQuads[i].m_aPoints[p].x));
+			*h = max(*h, fx2f(m_lQuads[i].m_aPoints[p].y));
+		}
+	}
+}
+
+extern int gs_SelectedPoints;
+
+int CLayerQuads::RenderProperties(CUIRect *pToolBox)
+{
+	// layer props
+	enum
+	{
+		PROP_IMAGE=0,
+		NUM_PROPS,
+	};
+
+	CProperty aProps[] = {
+		{"Image", m_Image, PROPTYPE_IMAGE, -1, 0},
+		{0},
+	};
+
+	static int s_aIds[NUM_PROPS] = {0};
+	int NewVal = 0;
+	int Prop = m_pEditor->DoProperties(pToolBox, aProps, s_aIds, &NewVal);
+	if(Prop != -1)
+		m_pEditor->m_Map.m_Modified = true;
+
+	if(Prop == PROP_IMAGE)
+	{
+		if(NewVal >= 0)
+			m_Image = NewVal%m_pEditor->m_Map.m_lImages.size();
+		else
+			m_Image = -1;
+	}
+
+	return 0;
+}
+
+
+void CLayerQuads::ModifyImageIndex(INDEX_MODIFY_FUNC Func)
+{
+	Func(&m_Image);
+}
+
+void CLayerQuads::ModifyEnvelopeIndex(INDEX_MODIFY_FUNC Func)
+{
+	for(int i = 0; i < m_lQuads.size(); i++)
+	{
+		Func(&m_lQuads[i].m_PosEnv);
+		Func(&m_lQuads[i].m_ColorEnv);
+	}
+}