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-rw-r--r--src/game/editor/ed_io.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/editor/ed_io.cpp b/src/game/editor/ed_io.cpp
index fe8ee19a..80c82548 100644
--- a/src/game/editor/ed_io.cpp
+++ b/src/game/editor/ed_io.cpp
@@ -176,7 +176,7 @@ void editor_load_old(DATAFILE *df)
 				else if(t == MAPRES_ITEM)
 				{
 					if(e->data[0] == ITEM_WEAPON_SHOTGUN) id = ENTITY_WEAPON_SHOTGUN;
-					else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_ROCKET;
+					else if(e->data[0] == ITEM_WEAPON_ROCKET) id = ENTITY_WEAPON_GRENADE;
 					else if(e->data[0] == ITEM_NINJA) id = ENTITY_POWERUP_NINJA;
 					else if(e->data[0] == ITEM_ARMOR) id = ENTITY_ARMOR_1;
 					else if(e->data[0] == ITEM_HEALTH) id = ENTITY_HEALTH_1;