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-rw-r--r--src/game/client/gc_render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/gc_render.cpp b/src/game/client/gc_render.cpp
index 33187f62..91986b6f 100644
--- a/src/game/client/gc_render.cpp
+++ b/src/game/client/gc_render.cpp
@@ -404,7 +404,7 @@ void render_tilemap_generate_skip()
 				TILE *tiles = (TILE *)map_get_data(tmap->data);
 				for(int y = 0; y < tmap->height; y++)
 				{
-					for(int x = 0; x < tmap->width; x++)
+					for(int x = 1; x < tmap->width; x++)
 					{
 						int sx;
 						for(sx = 1; x+sx < tmap->width && sx < 255; sx++)