diff options
Diffstat (limited to 'src/game/client')
| -rw-r--r-- | src/game/client/components/console.cpp | 44 | ||||
| -rw-r--r-- | src/game/client/components/console.h | 7 | ||||
| -rw-r--r-- | src/game/client/components/countryflags.cpp | 1 | ||||
| -rw-r--r-- | src/game/client/components/countryflags.h | 3 | ||||
| -rw-r--r-- | src/game/client/components/emoticon.cpp | 8 | ||||
| -rw-r--r-- | src/game/client/components/hud.cpp | 4 | ||||
| -rw-r--r-- | src/game/client/components/maplayers.cpp | 6 | ||||
| -rw-r--r-- | src/game/client/components/menus.cpp | 6 | ||||
| -rw-r--r-- | src/game/client/components/menus_browser.cpp | 3 | ||||
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 51 | ||||
| -rw-r--r-- | src/game/client/components/spectator.cpp | 8 | ||||
| -rw-r--r-- | src/game/client/gameclient.cpp | 17 | ||||
| -rw-r--r-- | src/game/client/gameclient.h | 1 | ||||
| -rw-r--r-- | src/game/client/lineinput.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/render.h | 5 | ||||
| -rw-r--r-- | src/game/client/render_map.cpp | 18 | ||||
| -rw-r--r-- | src/game/client/ui.cpp | 7 | ||||
| -rw-r--r-- | src/game/client/ui.h | 1 |
18 files changed, 161 insertions, 31 deletions
diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp index 2f5c49ad..f2e9e65d 100644 --- a/src/game/client/components/console.cpp +++ b/src/game/client/components/console.cpp @@ -51,7 +51,7 @@ CGameConsole::CInstance::CInstance(int Type) m_CompletionChosen = -1; m_CompletionRenderOffset = 0.0f; - m_pCommand = 0x0; + m_IsCommand = false; } void CGameConsole::CInstance::Init(CGameConsole *pGameConsole) @@ -147,14 +147,16 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event) { m_CompletionChosen++; m_CompletionEnumerationCount = 0; - m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, PossibleCommandsCompleteCallback, this); + m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL && + m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this); // handle wrapping if(m_CompletionEnumerationCount && m_CompletionChosen >= m_CompletionEnumerationCount) { m_CompletionChosen %= m_CompletionEnumerationCount; m_CompletionEnumerationCount = 0; - m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, PossibleCommandsCompleteCallback, this); + m_pGameConsole->m_pConsole->PossibleCommands(m_aCompletionBuffer, m_CompletionFlagmask, m_Type != CGameConsole::CONSOLETYPE_LOCAL && + m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands(), PossibleCommandsCompleteCallback, this); } } } @@ -190,7 +192,17 @@ void CGameConsole::CInstance::OnInput(IInput::CEvent Event) aBuf[i] = *pSrc; aBuf[i] = 0; - m_pCommand = m_pGameConsole->m_pConsole->GetCommandInfo(aBuf, m_CompletionFlagmask); + const IConsole::CCommandInfo *pCommand = m_pGameConsole->m_pConsole->GetCommandInfo(aBuf, m_CompletionFlagmask, + m_Type != CGameConsole::CONSOLETYPE_LOCAL && m_pGameConsole->Client()->RconAuthed() && m_pGameConsole->Client()->UseTempRconCommands()); + if(pCommand) + { + m_IsCommand = true; + str_copy(m_aCommandName, pCommand->m_pName, IConsole::TEMPCMD_NAME_LENGTH); + str_copy(m_aCommandHelp, pCommand->m_pHelp, IConsole::TEMPCMD_HELP_LENGTH); + str_copy(m_aCommandParams, pCommand->m_pParams, IConsole::TEMPCMD_PARAMS_LENGTH); + } + else + m_IsCommand = false; } } } @@ -449,19 +461,19 @@ void CGameConsole::OnRender() { if(pConsole->m_Input.GetString()[0] != 0) { - m_pConsole->PossibleCommands(pConsole->m_aCompletionBuffer, pConsole->m_CompletionFlagmask, PossibleCommandsRenderCallback, &Info); + m_pConsole->PossibleCommands(pConsole->m_aCompletionBuffer, pConsole->m_CompletionFlagmask, m_ConsoleType != CGameConsole::CONSOLETYPE_LOCAL && + Client()->RconAuthed() && Client()->UseTempRconCommands(), PossibleCommandsRenderCallback, &Info); pConsole->m_CompletionRenderOffset = Info.m_Offset; if(Info.m_EnumCount <= 0) { - if(pConsole->m_pCommand) + if(pConsole->m_IsCommand) { - char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "Help: %s ", pConsole->m_pCommand->m_pHelp); + str_format(aBuf, sizeof(aBuf), "Help: %s ", pConsole->m_aCommandHelp); TextRender()->TextEx(&Info.m_Cursor, aBuf, -1); TextRender()->TextColor(0.75f, 0.75f, 0.75f, 1); - str_format(aBuf, sizeof(aBuf), "Syntax: %s %s", pConsole->m_pCommand->m_pName, pConsole->m_pCommand->m_pParams); + str_format(aBuf, sizeof(aBuf), "Syntax: %s %s", pConsole->m_aCommandName, pConsole->m_aCommandParams); TextRender()->TextEx(&Info.m_Cursor, aBuf, -1); } } @@ -650,6 +662,16 @@ void CGameConsole::ClientConsolePrintCallback(const char *pStr, void *pUserData) ((CGameConsole *)pUserData)->m_LocalConsole.PrintLine(pStr); } +void CGameConsole::ConchainConsoleOutputLevelUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData) +{ + pfnCallback(pResult, pCallbackUserData); + if(pResult->NumArguments() == 1) + { + CGameConsole *pThis = static_cast<CGameConsole *>(pUserData); + pThis->Console()->SetPrintOutputLevel(pThis->m_PrintCBIndex, pResult->GetInteger(0)); + } +} + void CGameConsole::PrintLine(int Type, const char *pLine) { if(Type == CONSOLETYPE_LOCAL) @@ -667,7 +689,7 @@ void CGameConsole::OnConsoleInit() m_pConsole = Kernel()->RequestInterface<IConsole>(); // - Console()->RegisterPrintCallback(ClientConsolePrintCallback, this); + m_PrintCBIndex = Console()->RegisterPrintCallback(g_Config.m_ConsoleOutputLevel, ClientConsolePrintCallback, this); Console()->Register("toggle_local_console", "", CFGFLAG_CLIENT, ConToggleLocalConsole, this, "Toggle local console"); Console()->Register("toggle_remote_console", "", CFGFLAG_CLIENT, ConToggleRemoteConsole, this, "Toggle remote console"); @@ -675,6 +697,8 @@ void CGameConsole::OnConsoleInit() Console()->Register("clear_remote_console", "", CFGFLAG_CLIENT, ConClearRemoteConsole, this, "Clear remote console"); Console()->Register("dump_local_console", "", CFGFLAG_CLIENT, ConDumpLocalConsole, this, "Dump local console"); Console()->Register("dump_remote_console", "", CFGFLAG_CLIENT, ConDumpRemoteConsole, this, "Dump remote console"); + + Console()->Chain("console_output_level", ConchainConsoleOutputLevelUpdate, this); } void CGameConsole::OnStateChange(int NewState, int OldState) diff --git a/src/game/client/components/console.h b/src/game/client/components/console.h index 003a9423..6bcc75a6 100644 --- a/src/game/client/components/console.h +++ b/src/game/client/components/console.h @@ -33,7 +33,10 @@ class CGameConsole : public CComponent int m_CompletionFlagmask; float m_CompletionRenderOffset; - IConsole::CCommandInfo *m_pCommand; + bool m_IsCommand; + char m_aCommandName[IConsole::TEMPCMD_NAME_LENGTH]; + char m_aCommandHelp[IConsole::TEMPCMD_HELP_LENGTH]; + char m_aCommandParams[IConsole::TEMPCMD_PARAMS_LENGTH]; CInstance(int t); void Init(CGameConsole *pGameConsole); @@ -57,6 +60,7 @@ class CGameConsole : public CComponent CInstance *CurrentConsole(); float TimeNow(); + int m_PrintCBIndex; int m_ConsoleType; int m_ConsoleState; @@ -74,6 +78,7 @@ class CGameConsole : public CComponent static void ConClearRemoteConsole(IConsole::IResult *pResult, void *pUserData); static void ConDumpLocalConsole(IConsole::IResult *pResult, void *pUserData); static void ConDumpRemoteConsole(IConsole::IResult *pResult, void *pUserData); + static void ConchainConsoleOutputLevelUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); public: enum diff --git a/src/game/client/components/countryflags.cpp b/src/game/client/components/countryflags.cpp index d6b30fe0..ef350cd7 100644 --- a/src/game/client/components/countryflags.cpp +++ b/src/game/client/components/countryflags.cpp @@ -69,6 +69,7 @@ void CCountryFlags::LoadCountryflagsIndexfile() // add entry CCountryFlag CountryFlag; CountryFlag.m_CountryCode = CountryCode; + str_copy(CountryFlag.m_aCountryCodeString, aOrigin, sizeof(CountryFlag.m_aCountryCodeString)); CountryFlag.m_Texture = Graphics()->LoadTextureRaw(Info.m_Width, Info.m_Height, Info.m_Format, Info.m_pData, Info.m_Format, 0); mem_free(Info.m_pData); str_format(aBuf, sizeof(aBuf), "loaded country flag '%s'", aOrigin); diff --git a/src/game/client/components/countryflags.h b/src/game/client/components/countryflags.h index 15eb8598..ad24a762 100644 --- a/src/game/client/components/countryflags.h +++ b/src/game/client/components/countryflags.h @@ -12,9 +12,10 @@ public: struct CCountryFlag { int m_CountryCode; + char m_aCountryCodeString[8]; int m_Texture; - bool operator<(const CCountryFlag &Other) { return m_CountryCode < Other.m_CountryCode; } + bool operator<(const CCountryFlag &Other) { return str_comp(m_aCountryCodeString, Other.m_aCountryCodeString) < 0; } }; void OnInit(); diff --git a/src/game/client/components/emoticon.cpp b/src/game/client/components/emoticon.cpp index 741a604f..b2f48b80 100644 --- a/src/game/client/components/emoticon.cpp +++ b/src/game/client/components/emoticon.cpp @@ -54,6 +54,7 @@ bool CEmoticon::OnMouseMove(float x, float y) if(!m_Active) return false; + UI()->ConvertMouseMove(&x, &y); m_SelectorMouse += vec2(x,y); return true; } @@ -101,6 +102,13 @@ void CEmoticon::OnRender() return; } + if(m_pClient->m_Snap.m_SpecInfo.m_Active) + { + m_Active = false; + m_WasActive = false; + return; + } + m_WasActive = true; if (length(m_SelectorMouse) > 140) diff --git a/src/game/client/components/hud.cpp b/src/game/client/components/hud.cpp index 58fc75b9..11343912 100644 --- a/src/game/client/components/hud.cpp +++ b/src/game/client/components/hud.cpp @@ -108,7 +108,9 @@ void CHud::RenderScoreHud() if(GameFlags&GAMEFLAG_FLAGS) { - if(FlagCarrier[t] == FLAG_ATSTAND || (FlagCarrier[t] == FLAG_TAKEN && ((Client()->GameTick()/10)&1))) + int BlinkTimer = (m_pClient->m_FlagDropTick[t] != 0 && + (Client()->GameTick()-m_pClient->m_FlagDropTick[t])/Client()->GameTickSpeed() >= 25) ? 10 : 20; + if(FlagCarrier[t] == FLAG_ATSTAND || (FlagCarrier[t] == FLAG_TAKEN && ((Client()->GameTick()/BlinkTimer)&1))) { // draw flag Graphics()->BlendNormal(); diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index b9a2af16..096f9cc5 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -190,9 +190,11 @@ void CMapLayers::OnRender() CTile *pTiles = (CTile *)m_pLayers->Map()->GetData(pTMap->m_Data); Graphics()->BlendNone(); vec4 Color = vec4(pTMap->m_Color.r/255.0f, pTMap->m_Color.g/255.0f, pTMap->m_Color.b/255.0f, pTMap->m_Color.a/255.0f); - RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_OPAQUE); + RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_OPAQUE, + EnvelopeEval, this, pTMap->m_ColorEnv, pTMap->m_ColorEnvOffset); Graphics()->BlendNormal(); - RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_TRANSPARENT); + RenderTools()->RenderTilemap(pTiles, pTMap->m_Width, pTMap->m_Height, 32.0f, Color, TILERENDERFLAG_EXTEND|LAYERRENDERFLAG_TRANSPARENT, + EnvelopeEval, this, pTMap->m_ColorEnv, pTMap->m_ColorEnvOffset); } else if(pLayer->m_Type == LAYERTYPE_QUADS) { diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 9826d863..8f330f78 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1125,7 +1125,9 @@ int CMenus::Render() CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i); if(Item.m_Visible) { - Item.m_Rect.Margin(10.0f, &Item.m_Rect); + CUIRect Label; + Item.m_Rect.Margin(5.0f, &Item.m_Rect); + Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &Label); float OldWidth = Item.m_Rect.w; Item.m_Rect.w = Item.m_Rect.h*2; Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f; @@ -1135,6 +1137,7 @@ int CMenus::Render() IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); + UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, 0); } } @@ -1348,6 +1351,7 @@ bool CMenus::OnMouseMove(float x, float y) if(!m_MenuActive) return false; + UI()->ConvertMouseMove(&x, &y); m_MousePos.x += x; m_MousePos.y += y; if(m_MousePos.x < 0) m_MousePos.x = 0; diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index f2926f87..8501c67d 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -252,7 +252,8 @@ void CMenus::RenderServerbrowserServerList(CUIRect View) (!m_lFriends[f].m_pFriendInfo->m_aName[0] || NameHash == m_lFriends[f].m_pFriendInfo->m_NameHash)) { m_lFriends[f].m_NumFound++; - break; + if(m_lFriends[f].m_pFriendInfo->m_aName[0]) + break; } } } diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 3fb0ab94..51fdbd29 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -215,7 +215,9 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView) CListboxItem Item = UiDoListboxNextItem(&pEntry->m_CountryCode, OldSelected == i); if(Item.m_Visible) { - Item.m_Rect.Margin(10.0f, &Item.m_Rect); + CUIRect Label; + Item.m_Rect.Margin(5.0f, &Item.m_Rect); + Item.m_Rect.HSplitBottom(10.0f, &Item.m_Rect, &Label); float OldWidth = Item.m_Rect.w; Item.m_Rect.w = Item.m_Rect.h*2; Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f; @@ -225,6 +227,7 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView) IGraphics::CQuadItem QuadItem(Item.m_Rect.x, Item.m_Rect.y, Item.m_Rect.w, Item.m_Rect.h); Graphics()->QuadsDrawTL(&QuadItem, 1); Graphics()->QuadsEnd(); + UI()->DoLabel(&Label, pEntry->m_aCountryCodeString, 10.0f, 0); } } @@ -812,10 +815,11 @@ class CLanguage { public: CLanguage() {} - CLanguage(const char *n, const char *f) : m_Name(n), m_FileName(f) {} + CLanguage(const char *n, const char *f, int Code) : m_Name(n), m_FileName(f), m_CountryCode(Code) {} string m_Name; string m_FileName; + int m_CountryCode; bool operator<(const CLanguage &Other) { return m_Name < Other.m_Name; } }; @@ -830,6 +834,7 @@ void LoadLanguageIndexfile(IStorage *pStorage, IConsole *pConsole, sorted_array< } char aOrigin[128]; + char aReplacement[128]; CLineReader LineReader; LineReader.Init(File); char *pLine; @@ -839,14 +844,32 @@ void LoadLanguageIndexfile(IStorage *pStorage, IConsole *pConsole, sorted_array< continue; str_copy(aOrigin, pLine, sizeof(aOrigin)); - char *pReplacement = LineReader.Get(); - if(!pReplacement) + + pLine = LineReader.Get(); + if(!pLine) + { + pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "localization", "unexpected end of index file"); + break; + } + + if(pLine[0] != '=' || pLine[1] != '=' || pLine[2] != ' ') + { + char aBuf[128]; + str_format(aBuf, sizeof(aBuf), "malform replacement for index '%s'", aOrigin); + pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "localization", aBuf); + (void)LineReader.Get(); + continue; + } + str_copy(aReplacement, pLine+3, sizeof(aReplacement)); + + pLine = LineReader.Get(); + if(!pLine) { pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "localization", "unexpected end of index file"); break; } - if(pReplacement[0] != '=' || pReplacement[1] != '=' || pReplacement[2] != ' ') + if(pLine[0] != '=' || pLine[1] != '=' || pLine[2] != ' ') { char aBuf[128]; str_format(aBuf, sizeof(aBuf), "malform replacement for index '%s'", aOrigin); @@ -856,7 +879,7 @@ void LoadLanguageIndexfile(IStorage *pStorage, IConsole *pConsole, sorted_array< char aFileName[128]; str_format(aFileName, sizeof(aFileName), "languages/%s.txt", aOrigin); - pLanguages->add(CLanguage(pReplacement+3, aFileName)); + pLanguages->add(CLanguage(aReplacement, aFileName, str_toint(pLine+3))); } io_close(File); } @@ -870,7 +893,7 @@ void CMenus::RenderLanguageSelection(CUIRect MainView) if(s_Languages.size() == 0) { - s_Languages.add(CLanguage("English", "")); + s_Languages.add(CLanguage("English", "", 826)); LoadLanguageIndexfile(Storage(), Console(), &s_Languages); for(int i = 0; i < s_Languages.size(); i++) if(str_comp(s_Languages[i].m_FileName, g_Config.m_ClLanguagefile) == 0) @@ -889,7 +912,19 @@ void CMenus::RenderLanguageSelection(CUIRect MainView) CListboxItem Item = UiDoListboxNextItem(&r.front()); if(Item.m_Visible) - UI()->DoLabelScaled(&Item.m_Rect, r.front().m_Name, 16.0f, -1); + { + CUIRect Rect; + Item.m_Rect.VSplitLeft(Item.m_Rect.h*2.0f, &Rect, &Item.m_Rect); + Rect.VMargin(6.0f, &Rect); + Rect.HMargin(3.0f, &Rect); + Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(r.front().m_CountryCode)->m_Texture); + Graphics()->QuadsBegin(); + IGraphics::CQuadItem QuadItem(Rect.x, Rect.y, Rect.w, Rect.h); + Graphics()->QuadsDrawTL(&QuadItem, 1); + Graphics()->QuadsEnd(); + Item.m_Rect.HSplitTop(2.0f, 0, &Item.m_Rect); + UI()->DoLabelScaled(&Item.m_Rect, r.front().m_Name, 16.0f, -1); + } } s_SelectedLanguage = UiDoListboxEnd(&s_ScrollValue, 0); diff --git a/src/game/client/components/spectator.cpp b/src/game/client/components/spectator.cpp index e98df118..c09b2ee2 100644 --- a/src/game/client/components/spectator.cpp +++ b/src/game/client/components/spectator.cpp @@ -139,6 +139,7 @@ bool CSpectator::OnMouseMove(float x, float y) if(!m_Active) return false; + UI()->ConvertMouseMove(&x, &y); m_SelectorMouse += vec2(x,y); return true; } @@ -161,6 +162,13 @@ void CSpectator::OnRender() return; } + if(!m_pClient->m_Snap.m_SpecInfo.m_Active) + { + m_Active = false; + m_WasActive = false; + return; + } + m_WasActive = true; m_SelectedSpectatorID = NO_SELECTION; diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index a3c2dfc2..7b6b1192 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -341,6 +341,9 @@ void CGameClient::OnReset() m_All.m_paComponents[i]->OnReset(); m_DemoSpecID = SPEC_FREEVIEW; + m_FlagDropTick[TEAM_RED] = 0; + m_FlagDropTick[TEAM_BLUE] = 0; + m_Tuning = CTuningParams(); } @@ -783,6 +786,20 @@ void CGameClient::OnNewSnapshot() { m_Snap.m_pGameDataObj = (const CNetObj_GameData *)pData; m_Snap.m_GameDataSnapID = Item.m_ID; + if(m_Snap.m_pGameDataObj->m_FlagCarrierRed == FLAG_TAKEN) + { + if(m_FlagDropTick[TEAM_RED] == 0) + m_FlagDropTick[TEAM_RED] = Client()->GameTick(); + } + else if(m_FlagDropTick[TEAM_RED] != 0) + m_FlagDropTick[TEAM_RED] = 0; + if(m_Snap.m_pGameDataObj->m_FlagCarrierBlue == FLAG_TAKEN) + { + if(m_FlagDropTick[TEAM_BLUE] == 0) + m_FlagDropTick[TEAM_BLUE] = Client()->GameTick(); + } + else if(m_FlagDropTick[TEAM_BLUE] != 0) + m_FlagDropTick[TEAM_BLUE] = 0; } else if(Item.m_Type == NETOBJTYPE_FLAG) m_Snap.m_paFlags[Item.m_ID%2] = (const CNetObj_Flag *)pData; diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h index 859e1e7b..4783f8b4 100644 --- a/src/game/client/gameclient.h +++ b/src/game/client/gameclient.h @@ -89,6 +89,7 @@ public: bool m_SuppressEvents; bool m_NewTick; bool m_NewPredictedTick; + int m_FlagDropTick[2]; // TODO: move this CTuningParams m_Tuning; diff --git a/src/game/client/lineinput.cpp b/src/game/client/lineinput.cpp index 29b891c2..2de85d66 100644 --- a/src/game/client/lineinput.cpp +++ b/src/game/client/lineinput.cpp @@ -42,7 +42,7 @@ bool CLineInput::Manipulate(IInput::CEvent e, char *pStr, int StrMaxSize, int *p if (Len < StrMaxSize - CharSize && CursorPos < StrMaxSize - CharSize) { - mem_move(pStr + CursorPos + CharSize, pStr + CursorPos, Len - CursorPos + CharSize); + mem_move(pStr + CursorPos + CharSize, pStr + CursorPos, Len-CursorPos+1); // +1 == null term for(int i = 0; i < CharSize; i++) pStr[CursorPos+i] = Tmp[i]; CursorPos += CharSize; diff --git a/src/game/client/render.h b/src/game/client/render.h index dc7207be..d3d7fc40 100644 --- a/src/game/client/render.h +++ b/src/game/client/render.h @@ -39,6 +39,7 @@ enum TILERENDERFLAG_EXTEND=4, }; +typedef void (*ENVELOPE_EVAL)(float TimeOffset, int Env, float *pChannels, void *pUser); class CRenderTools { @@ -70,8 +71,8 @@ public: // map render methods (gc_render_map.cpp) static void RenderEvalEnvelope(CEnvPoint *pPoints, int NumPoints, int Channels, float Time, float *pResult); - void RenderQuads(CQuad *pQuads, int NumQuads, int Flags, void (*pfnEval)(float TimeOffset, int Env, float *pChannels, void *pUser), void *pUser); - void RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int Flags); + void RenderQuads(CQuad *pQuads, int NumQuads, int Flags, ENVELOPE_EVAL pfnEval, void *pUser); + void RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int RenderFlags, ENVELOPE_EVAL pfnEval, void *pUser, int ColorEnv, int ColorEnvOffset); // helpers void MapscreenToWorld(float CenterX, float CenterY, float ParallaxX, float ParallaxY, diff --git a/src/game/client/render_map.cpp b/src/game/client/render_map.cpp index 33cc1c7d..23fa42e0 100644 --- a/src/game/client/render_map.cpp +++ b/src/game/client/render_map.cpp @@ -78,7 +78,7 @@ static void Rotate(CPoint *pCenter, CPoint *pPoint, float Rotation) pPoint->y = (int)(x * sinf(Rotation) + y * cosf(Rotation) + pCenter->y); } -void CRenderTools::RenderQuads(CQuad *pQuads, int NumQuads, int RenderFlags, void (*pfnEval)(float TimeOffset, int Env, float *pChannels, void *pUser), void *pUser) +void CRenderTools::RenderQuads(CQuad *pQuads, int NumQuads, int RenderFlags, ENVELOPE_EVAL pfnEval, void *pUser) { Graphics()->QuadsBegin(); float Conv = 1/255.0f; @@ -162,7 +162,8 @@ void CRenderTools::RenderQuads(CQuad *pQuads, int NumQuads, int RenderFlags, voi Graphics()->QuadsEnd(); } -void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int RenderFlags) +void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 Color, int RenderFlags, + ENVELOPE_EVAL pfnEval, void *pUser, int ColorEnv, int ColorEnvOffset) { //Graphics()->TextureSet(img_get(tmap->image)); float ScreenX0, ScreenY0, ScreenX1, ScreenY1; @@ -174,8 +175,19 @@ void CRenderTools::RenderTilemap(CTile *pTiles, int w, int h, float Scale, vec4 float FinalTileSize = Scale/(ScreenX1-ScreenX0) * Graphics()->ScreenWidth(); float FinalTilesetScale = FinalTileSize/TilePixelSize; + float r=1, g=1, b=1, a=1; + if(ColorEnv >= 0) + { + float aChannels[4]; + pfnEval(ColorEnvOffset/1000.0f, ColorEnv, aChannels, pUser); + r = aChannels[0]; + g = aChannels[1]; + b = aChannels[2]; + a = aChannels[3]; + } + Graphics()->QuadsBegin(); - Graphics()->SetColor(Color.r, Color.g, Color.b, Color.a); + Graphics()->SetColor(Color.r*r, Color.g*g, Color.b*b, Color.a*a); int StartY = (int)(ScreenY0/Scale)-1; int StartX = (int)(ScreenX0/Scale)-1; diff --git a/src/game/client/ui.cpp b/src/game/client/ui.cpp index 2161bc77..00a30c15 100644 --- a/src/game/client/ui.cpp +++ b/src/game/client/ui.cpp @@ -53,6 +53,13 @@ int CUI::MouseInside(const CUIRect *r) return 0; } +void CUI::ConvertMouseMove(float *x, float *y) +{ + float Fac = (float)(g_Config.m_UiMousesens)/g_Config.m_InpMousesens; + *x = *x*Fac; + *y = *y*Fac; +} + CUIRect *CUI::Screen() { float Aspect = Graphics()->ScreenAspect(); diff --git a/src/game/client/ui.h b/src/game/client/ui.h index 017abf7c..7cd78d6f 100644 --- a/src/game/client/ui.h +++ b/src/game/client/ui.h @@ -79,6 +79,7 @@ public: const void *LastActiveItem() const { return m_pLastActiveItem; } int MouseInside(const CUIRect *pRect); + void ConvertMouseMove(float *x, float *y); CUIRect *Screen(); void ClipEnable(const CUIRect *pRect); 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