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-rw-r--r--src/game/client/components/menus.h2
-rw-r--r--src/game/client/components/menus_demo.cpp6
-rw-r--r--src/game/client/components/skins.cpp8
-rw-r--r--src/game/client/components/skins.h2
4 files changed, 11 insertions, 7 deletions
diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h
index 35a9918f..59b3f159 100644
--- a/src/game/client/components/menus.h
+++ b/src/game/client/components/menus.h
@@ -187,7 +187,7 @@ class CMenus : public CComponent
 	
 	void DemolistOnUpdate(bool Reset);
 	void DemolistPopulate();
-	static void DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser);
+	static int DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser);
 	
 	// found in menus.cpp
 	int Render();
diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp
index 5663bd85..92dd381d 100644
--- a/src/game/client/components/menus_demo.cpp
+++ b/src/game/client/components/menus_demo.cpp
@@ -427,14 +427,14 @@ int CMenus::UiDoListboxEnd(float *pScrollValue, bool *pItemActivated)
 	return gs_ListBoxNewSelected;
 }
 
-void CMenus::DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser)
+int CMenus::DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser)
 {
 	CMenus *pSelf = (CMenus *)pUser;
 	int Length = str_length(pName);
 	if((pName[0] == '.' && (pName[1] == 0 ||
 		(pName[1] == '.' && pName[2] == 0 && !str_comp(pSelf->m_aCurrentDemoFolder, "demos")))) ||
 		(!IsDir && (Length < 5 || str_comp(pName+Length-5, ".demo"))))
-		return;
+		return 0;
 	
 	CDemoItem Item;
 	str_copy(Item.m_aFilename, pName, sizeof(Item.m_aFilename));
@@ -452,6 +452,8 @@ void CMenus::DemolistFetchCallback(const char *pName, int IsDir, int StorageType
 	Item.m_IsDir = IsDir != 0;
 	Item.m_StorageType = StorageType;
 	pSelf->m_lDemos.add(Item);
+
+	return 0;
 }
 
 void CMenus::DemolistPopulate()
diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp
index d24e36f0..d27f34eb 100644
--- a/src/game/client/components/skins.cpp
+++ b/src/game/client/components/skins.cpp
@@ -11,12 +11,12 @@
 
 #include "skins.h"
 
-void CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser)
+int  CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser)
 {
 	CSkins *pSelf = (CSkins *)pUser;
 	int l = str_length(pName);
 	if(l < 4 || IsDir || str_comp(pName+l-4, ".png") != 0)
-		return;
+		return 0;
 		
 	char aBuf[512];
 	str_format(aBuf, sizeof(aBuf), "skins/%s", pName);
@@ -25,7 +25,7 @@ void CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser)
 	{
 		str_format(aBuf, sizeof(aBuf), "failed to load skin from %s", pName);
 		pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
-		return;
+		return 0;
 	}
 	
 	CSkin Skin;
@@ -107,6 +107,8 @@ void CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser)
 	str_format(aBuf, sizeof(aBuf), "load skin %s", Skin.m_aName);
 	pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
 	pSelf->m_aSkins.add(Skin);
+
+	return 0;
 }
 
 
diff --git a/src/game/client/components/skins.h b/src/game/client/components/skins.h
index 5305fa2b..d76ad85b 100644
--- a/src/game/client/components/skins.h
+++ b/src/game/client/components/skins.h
@@ -31,6 +31,6 @@ public:
 private:
 	sorted_array<CSkin> m_aSkins;
 
-	static void SkinScan(const char *pName, int IsDir, int DirType, void *pUser);
+	static int SkinScan(const char *pName, int IsDir, int DirType, void *pUser);
 };
 #endif