diff options
Diffstat (limited to 'src/game/client/gameclient.cpp')
| -rw-r--r-- | src/game/client/gameclient.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 32ce0307..8d0e044c 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -160,19 +160,19 @@ void GAMECLIENT::on_console_init() input.add(binds); // add the some console commands - MACRO_REGISTER_COMMAND("team", "i", CFGFLAG_CLIENT, con_team, this, ""); - MACRO_REGISTER_COMMAND("kill", "", CFGFLAG_CLIENT, con_kill, this, ""); + MACRO_REGISTER_COMMAND("team", "i", CFGFLAG_CLIENT, con_team, this, "Switch team"); + MACRO_REGISTER_COMMAND("kill", "", CFGFLAG_CLIENT, con_kill, this, "Kill yourself"); // register server dummy commands for tab completion - MACRO_REGISTER_COMMAND("tune", "", CFGFLAG_SERVER, con_serverdummy, 0, ""); - MACRO_REGISTER_COMMAND("tune_reset", "", CFGFLAG_SERVER, con_serverdummy, 0, ""); - MACRO_REGISTER_COMMAND("tune_dump", "", CFGFLAG_SERVER, con_serverdummy, 0, ""); - MACRO_REGISTER_COMMAND("change_map", "", CFGFLAG_SERVER, con_serverdummy, 0, ""); - MACRO_REGISTER_COMMAND("restart", "", CFGFLAG_SERVER, con_serverdummy, 0, ""); - MACRO_REGISTER_COMMAND("broadcast", "", CFGFLAG_SERVER, con_serverdummy, 0, ""); + MACRO_REGISTER_COMMAND("tune", "si", CFGFLAG_SERVER, con_serverdummy, 0, "Tune variable to value"); + MACRO_REGISTER_COMMAND("tune_reset", "", CFGFLAG_SERVER, con_serverdummy, 0, "Reset tuning"); + MACRO_REGISTER_COMMAND("tune_dump", "", CFGFLAG_SERVER, con_serverdummy, 0, "Dump tuning"); + MACRO_REGISTER_COMMAND("change_map", "r", CFGFLAG_SERVER, con_serverdummy, 0, "Change map"); + MACRO_REGISTER_COMMAND("restart", "?i", CFGFLAG_SERVER, con_serverdummy, 0, "Restart in x seconds"); + MACRO_REGISTER_COMMAND("broadcast", "r", CFGFLAG_SERVER, con_serverdummy, 0, "Broadcast message"); /*MACRO_REGISTER_COMMAND("say", "r", CFGFLAG_SERVER, con_serverdummy, 0);*/ - MACRO_REGISTER_COMMAND("set_team", "", CFGFLAG_SERVER, con_serverdummy, 0, ""); - MACRO_REGISTER_COMMAND("addvote", "", CFGFLAG_SERVER, con_serverdummy, 0, ""); + MACRO_REGISTER_COMMAND("set_team", "ii", CFGFLAG_SERVER, con_serverdummy, 0, "Set team of player to team"); + MACRO_REGISTER_COMMAND("addvote", "r", CFGFLAG_SERVER, con_serverdummy, 0, "Add a voting option"); /*MACRO_REGISTER_COMMAND("vote", "", CFGFLAG_SERVER, con_serverdummy, 0);*/ // let all the other components register their console commands |