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Diffstat (limited to 'src/game/client/game_client.cpp')
| -rw-r--r-- | src/game/client/game_client.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp index 0d265b1c..f253909f 100644 --- a/src/game/client/game_client.cpp +++ b/src/game/client/game_client.cpp @@ -627,7 +627,7 @@ static void render_powerup(obj_powerup *prev, obj_powerup *current) gfx_quads_begin(); float angle = 0.0f; float size = 64.0f; - if (current->type == POWERUP_TYPE_WEAPON) + if (current->type == POWERUP_WEAPON) { angle = 0; //-pi/6;//-0.25f * pi * 2.0f; select_sprite(data->weapons[current->subtype%data->num_weapons].sprite_body); |