diff options
Diffstat (limited to 'src/game/client/game_client.cpp')
| -rw-r--r-- | src/game/client/game_client.cpp | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp index f253909f..c34e81ce 100644 --- a/src/game/client/game_client.cpp +++ b/src/game/client/game_client.cpp @@ -1239,7 +1239,23 @@ void modc_render() gfx_clear(0.65f,0.78f,0.9f); // draw the sun - render_sun(local_player_pos.x*0.5f, local_player_pos.y*0.5f); + render_sun(20+screen_x*0.6f, 20+screen_y*0.6f); + + + static vec2 cloud_pos[6] = {vec2(0,0),vec2(0,200),vec2(0,400)}; + static float cloud_speed[6] = {30, 20, 10}; + static int cloud_images[6] = {IMAGE_CLOUD_1, IMAGE_CLOUD_2, IMAGE_CLOUD_3}; + + for(int i = 0; i < 3; i++) + { + float parallax_amount = 0.55f; + gfx_texture_set(data->images[cloud_images[i]].id); + gfx_quads_begin(); + gfx_quads_drawTL((cloud_pos[i].x+fmod(client_localtime()*cloud_speed[i]+i*100.0f, 1000.0f))+screen_x*parallax_amount, + cloud_pos[i].y+screen_y*parallax_amount, 300, 300); + gfx_quads_end(); + } + // draw backdrop gfx_texture_set(data->images[IMAGE_BACKDROP].id); |