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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-07-24 22:53:43 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-07-24 22:53:43 +0000
commit5bd2c434f63ff4a039e854d647f02ef660c544d1 (patch)
tree3fe99b2e4a7cf5e80243bde4583e10c5650ed913 /src/game/client/game_client.cpp
parent4b098f7711e7cb96eef6797787e3f2f2b4cbb867 (diff)
downloadzcatch-5bd2c434f63ff4a039e854d647f02ef660c544d1.tar.gz
zcatch-5bd2c434f63ff4a039e854d647f02ef660c544d1.zip
epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering
Diffstat (limited to 'src/game/client/game_client.cpp')
-rw-r--r--src/game/client/game_client.cpp18
1 files changed, 17 insertions, 1 deletions
diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp
index f253909f..c34e81ce 100644
--- a/src/game/client/game_client.cpp
+++ b/src/game/client/game_client.cpp
@@ -1239,7 +1239,23 @@ void modc_render()
 	gfx_clear(0.65f,0.78f,0.9f);
 
 	// draw the sun	
-	render_sun(local_player_pos.x*0.5f, local_player_pos.y*0.5f);
+	render_sun(20+screen_x*0.6f, 20+screen_y*0.6f);
+
+
+	static vec2 cloud_pos[6] = {vec2(0,0),vec2(0,200),vec2(0,400)};
+	static float cloud_speed[6] = {30, 20, 10};
+	static int cloud_images[6] = {IMAGE_CLOUD_1, IMAGE_CLOUD_2, IMAGE_CLOUD_3};
+	
+	for(int i = 0; i < 3; i++)
+	{
+		float parallax_amount = 0.55f;
+		gfx_texture_set(data->images[cloud_images[i]].id);
+		gfx_quads_begin();
+		gfx_quads_drawTL((cloud_pos[i].x+fmod(client_localtime()*cloud_speed[i]+i*100.0f, 1000.0f))+screen_x*parallax_amount,
+			cloud_pos[i].y+screen_y*parallax_amount, 300, 300);
+		gfx_quads_end();
+	}
+
 	
 	// draw backdrop
 	gfx_texture_set(data->images[IMAGE_BACKDROP].id);