diff options
Diffstat (limited to 'src/game/client/components')
| -rw-r--r-- | src/game/client/components/chat.cpp | 24 | ||||
| -rw-r--r-- | src/game/client/components/console.cpp | 18 | ||||
| -rw-r--r-- | src/game/client/components/menus.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/menus_browser.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/menus_ingame.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 51 | ||||
| -rw-r--r-- | src/game/client/components/voting.cpp | 10 |
7 files changed, 87 insertions, 22 deletions
diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index 340b9da1..f3370f94 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -112,13 +112,25 @@ bool CChat::OnInput(IInput::CEvent Event) { if(m_Input.GetString()[0]) { + bool AddEntry = false; + if(m_LastChatSend+time_freq() < time_get()) + { Say(m_Mode == MODE_ALL ? 0 : 1, m_Input.GetString()); - else + AddEntry = true; + } + else if(m_PendingChatCounter < 3) + { ++m_PendingChatCounter; - CHistoryEntry *pEntry = m_History.Allocate(sizeof(CHistoryEntry)+m_Input.GetLength()); - pEntry->m_Team = m_Mode == MODE_ALL ? 0 : 1; - mem_copy(pEntry->m_aText, m_Input.GetString(), m_Input.GetLength()+1); + AddEntry = true; + } + + if(AddEntry) + { + CHistoryEntry *pEntry = m_History.Allocate(sizeof(CHistoryEntry)+m_Input.GetLength()); + pEntry->m_Team = m_Mode == MODE_ALL ? 0 : 1; + mem_copy(pEntry->m_aText, m_Input.GetString(), m_Input.GetLength()+1); + } } m_pHistoryEntry = 0x0; m_Mode = MODE_NONE; @@ -265,9 +277,9 @@ void CChat::OnMessage(int MsgType, void *pRawMsg) void CChat::AddLine(int ClientID, int Team, const char *pLine) { - if(ClientID != -1 && (m_pClient->m_aClients[ClientID].m_aName[0] == '\0' || // unknown client + if(*pLine == 0 || (ClientID != -1 && (m_pClient->m_aClients[ClientID].m_aName[0] == '\0' || // unknown client m_pClient->m_aClients[ClientID].m_ChatIgnore || - (m_pClient->m_Snap.m_LocalClientID != ClientID && g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[ClientID].m_Friend))) + (m_pClient->m_Snap.m_LocalClientID != ClientID && g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[ClientID].m_Friend)))) return; bool Highlighted = false; diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp index d16d56cd..01bf5351 100644 --- a/src/game/client/components/console.cpp +++ b/src/game/client/components/console.cpp @@ -434,12 +434,6 @@ void CGameConsole::OnRender() x = Cursor.m_X; - // render console input (wrap line) - int Lines = TextRender()->TextLineCount(0, FontSize, pConsole->m_Input.GetString(), Screen.w - 10.0f - x); - y -= (Lines - 1) * FontSize; - TextRender()->SetCursor(&Cursor, x, y, FontSize, TEXTFLAG_RENDER); - Cursor.m_LineWidth = Screen.w - 10.0f - x; - //hide rcon password char aInputString[256]; str_copy(aInputString, pConsole->m_Input.GetString(), sizeof(aInputString)); @@ -449,10 +443,22 @@ void CGameConsole::OnRender() aInputString[i] = '*'; } + // render console input (wrap line) + TextRender()->SetCursor(&Cursor, x, y, FontSize, 0); + Cursor.m_LineWidth = Screen.w - 10.0f - x; + TextRender()->TextEx(&Cursor, aInputString, pConsole->m_Input.GetCursorOffset()); + TextRender()->TextEx(&Cursor, aInputString+pConsole->m_Input.GetCursorOffset(), -1); + int Lines = Cursor.m_LineCount; + + y -= (Lines - 1) * FontSize; + TextRender()->SetCursor(&Cursor, x, y, FontSize, TEXTFLAG_RENDER); + Cursor.m_LineWidth = Screen.w - 10.0f - x; + TextRender()->TextEx(&Cursor, aInputString, pConsole->m_Input.GetCursorOffset()); static float MarkerOffset = TextRender()->TextWidth(0, FontSize, "|", -1)/3; CTextCursor Marker = Cursor; Marker.m_X -= MarkerOffset; + Marker.m_LineWidth = -1; TextRender()->TextEx(&Marker, "|", -1); TextRender()->TextEx(&Cursor, aInputString+pConsole->m_Input.GetCursorOffset(), -1); diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index d27307f4..8d0bdb16 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1045,7 +1045,7 @@ int CMenus::Render() } // update download speed - float Diff = Client()->MapDownloadAmount()-m_DownloadLastCheckSize; + float Diff = (Client()->MapDownloadAmount()-m_DownloadLastCheckSize)/((int)((Now-m_DownloadLastCheckTime)/time_freq())); float StartDiff = m_DownloadLastCheckSize-0.0f; if(StartDiff+Diff > 0.0f) m_DownloadSpeed = (Diff/(StartDiff+Diff))*(Diff/1.0f) + (StartDiff/(Diff+StartDiff))*m_DownloadSpeed; diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index a9c434b3..b560b8cd 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -225,7 +225,7 @@ void CMenus::RenderServerbrowserServerList(CUIRect View) { int ItemIndex = i; const CServerInfo *pItem = ServerBrowser()->SortedGet(ItemIndex); - NumPlayers += pItem->m_NumPlayers; + NumPlayers += g_Config.m_BrFilterSpectators ? pItem->m_NumPlayers : pItem->m_NumClients; CUIRect Row; CUIRect SelectHitBox; diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index a9cf35e9..084520d9 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -183,7 +183,7 @@ void CMenus::RenderPlayers(CUIRect MainView) ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(&g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend) + if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend) DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false); else if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true)) diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 553195b1..b2434d91 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -613,11 +613,13 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView) static int s_GfxScreenWidth = g_Config.m_GfxScreenWidth; static int s_GfxScreenHeight = g_Config.m_GfxScreenHeight; static int s_GfxColorDepth = g_Config.m_GfxColorDepth; + static int s_GfxBorderless = g_Config.m_GfxBorderless; static int s_GfxFullscreen = g_Config.m_GfxFullscreen; static int s_GfxVsync = g_Config.m_GfxVsync; static int s_GfxFsaaSamples = g_Config.m_GfxFsaaSamples; static int s_GfxTextureQuality = g_Config.m_GfxTextureQuality; static int s_GfxTextureCompression = g_Config.m_GfxTextureCompression; + static int s_GfxThreaded = g_Config.m_GfxThreaded; CUIRect ModeList; MainView.VSplitLeft(300.0f, &MainView, &ModeList); @@ -668,9 +670,20 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView) // switches MainView.HSplitTop(20.0f, &Button, &MainView); + if(DoButton_CheckBox(&g_Config.m_GfxBorderless, Localize("Borderless window"), g_Config.m_GfxBorderless, &Button)) + { + g_Config.m_GfxBorderless ^= 1; + if(g_Config.m_GfxBorderless && g_Config.m_GfxFullscreen) + g_Config.m_GfxFullscreen = 0; + CheckSettings = true; + } + + MainView.HSplitTop(20.0f, &Button, &MainView); if(DoButton_CheckBox(&g_Config.m_GfxFullscreen, Localize("Fullscreen"), g_Config.m_GfxFullscreen, &Button)) { g_Config.m_GfxFullscreen ^= 1; + if(g_Config.m_GfxFullscreen && g_Config.m_GfxBorderless) + g_Config.m_GfxBorderless = 0; CheckSettings = true; } @@ -687,8 +700,25 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView) g_Config.m_GfxFsaaSamples = (g_Config.m_GfxFsaaSamples+1)%17; CheckSettings = true; } + + MainView.HSplitTop(20.0f, &Button, &MainView); + if(DoButton_CheckBox(&g_Config.m_GfxThreaded, Localize("Threaded rendering"), g_Config.m_GfxThreaded, &Button)) + { + g_Config.m_GfxThreaded ^= 1; + CheckSettings = true; + } - MainView.HSplitTop(40.0f, &Button, &MainView); + MainView.HSplitTop(20.0f, &Button, &MainView); + if(g_Config.m_GfxThreaded) + { + Button.VSplitLeft(20.0f, 0, &Button); + if(DoButton_CheckBox(&g_Config.m_GfxAsyncRender, Localize("Handle rendering async from updates"), g_Config.m_GfxAsyncRender, &Button)) + { + g_Config.m_GfxAsyncRender ^= 1; + CheckSettings = true; + } + } + MainView.HSplitTop(20.0f, &Button, &MainView); if(DoButton_CheckBox(&g_Config.m_GfxTextureQuality, Localize("Quality Textures"), g_Config.m_GfxTextureQuality, &Button)) { @@ -713,11 +743,13 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView) if(s_GfxScreenWidth == g_Config.m_GfxScreenWidth && s_GfxScreenHeight == g_Config.m_GfxScreenHeight && s_GfxColorDepth == g_Config.m_GfxColorDepth && + s_GfxBorderless == g_Config.m_GfxBorderless && s_GfxFullscreen == g_Config.m_GfxFullscreen && s_GfxVsync == g_Config.m_GfxVsync && s_GfxFsaaSamples == g_Config.m_GfxFsaaSamples && s_GfxTextureQuality == g_Config.m_GfxTextureQuality && - s_GfxTextureCompression == g_Config.m_GfxTextureCompression) + s_GfxTextureCompression == g_Config.m_GfxTextureCompression && + s_GfxThreaded == g_Config.m_GfxThreaded) m_NeedRestartGraphics = false; else m_NeedRestartGraphics = true; @@ -781,16 +813,23 @@ void CMenus::RenderSettingsSound(CUIRect MainView) if(DoButton_CheckBox(&g_Config.m_SndMusic, Localize("Play background music"), g_Config.m_SndMusic, &Button)) { g_Config.m_SndMusic ^= 1; - if(g_Config.m_SndMusic) - m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f); - else - m_pClient->m_pSounds->Stop(SOUND_MENU); + if(Client()->State() == IClient::STATE_OFFLINE) + { + if(g_Config.m_SndMusic) + m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f); + else + m_pClient->m_pSounds->Stop(SOUND_MENU); + } } MainView.HSplitTop(20.0f, &Button, &MainView); if(DoButton_CheckBox(&g_Config.m_SndNonactiveMute, Localize("Mute when not active"), g_Config.m_SndNonactiveMute, &Button)) g_Config.m_SndNonactiveMute ^= 1; + MainView.HSplitTop(20.0f, &Button, &MainView); + if(DoButton_CheckBox(&g_Config.m_ClThreadsoundloading, Localize("Threaded sound loading"), g_Config.m_ClThreadsoundloading, &Button)) + g_Config.m_ClThreadsoundloading ^= 1; + // sample rate box { char aBuf[64]; diff --git a/src/game/client/components/voting.cpp b/src/game/client/components/voting.cpp index 675d6770..13dbc8a2 100644 --- a/src/game/client/components/voting.cpp +++ b/src/game/client/components/voting.cpp @@ -120,7 +120,12 @@ void CVoting::Vote(int v) CVoting::CVoting() { ClearOptions(); - OnReset(); + + m_Closetime = 0; + m_aDescription[0] = 0; + m_aReason[0] = 0; + m_Yes = m_No = m_Pass = m_Total = 0; + m_Voted = 0; } void CVoting::AddOption(const char *pDescription) @@ -164,6 +169,9 @@ void CVoting::ClearOptions() void CVoting::OnReset() { + if(Client()->State() == IClient::STATE_LOADING) // do not reset active vote while connecting + return; + m_Closetime = 0; m_aDescription[0] = 0; m_aReason[0] = 0; |