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Diffstat (limited to 'src/game/client/components/players.cpp')
| -rw-r--r-- | src/game/client/components/players.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index 8ad7b0cb..ad7b3bcd 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -319,7 +319,7 @@ void CPlayers::RenderPlayer( bool WantOtherDir = (Player.m_Direction == -1 && Vel.x > 0) || (Player.m_Direction == 1 && Vel.x < 0); // evaluate animation - float WalkTime = fmod(Position.x, 100.0f)/100.0f; + float WalkTime = fmod(absolute(Position.x), 100.0f)/100.0f; CAnimState State; State.Set(&g_pData->m_aAnimations[ANIM_BASE], 0); |