diff options
Diffstat (limited to 'src/engine')
| -rw-r--r-- | src/engine/server.h | 2 | ||||
| -rw-r--r-- | src/engine/server/server.cpp | 5 |
2 files changed, 5 insertions, 2 deletions
diff --git a/src/engine/server.h b/src/engine/server.h index ef7f34bd..9ff700f4 100644 --- a/src/engine/server.h +++ b/src/engine/server.h @@ -102,6 +102,8 @@ public: virtual const char *GameType() = 0; virtual const char *Version() = 0; virtual const char *NetVersion() = 0; + + virtual bool IsClientAimBot(int ClientID) = 0; }; extern IGameServer *CreateGameServer(); diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp index c283af20..2d6a16da 100644 --- a/src/engine/server/server.cpp +++ b/src/engine/server/server.cpp @@ -1667,8 +1667,9 @@ void CServer::ConStatus(IConsole::IResult *pResult, void *pUser) { const char *pAuthStr = pThis->m_aClients[i].m_Authed == CServer::AUTHED_ADMIN ? "(Admin)" : pThis->m_aClients[i].m_Authed == CServer::AUTHED_MOD ? "(Mod)" : ""; - str_format(aBuf, sizeof(aBuf), "id=%d addr=%s name='%s' score=%d %s", i, aAddrStr, - pThis->m_aClients[i].m_aName, pThis->m_aClients[i].m_Score, pAuthStr); + const char *pAimBotStr = pThis->GameServer()->IsClientAimBot(i) ? "[aimbot]" : ""; + str_format(aBuf, sizeof(aBuf), "id=%d addr=%s name='%s' score=%d %s %s", i, aAddrStr, + pThis->m_aClients[i].m_aName, pThis->m_aClients[i].m_Score, pAuthStr, pAimBotStr); } else str_format(aBuf, sizeof(aBuf), "id=%d addr=%s connecting", i, aAddrStr); |