diff options
Diffstat (limited to 'src/engine/external/glfw/lib/x11/x11_time.c')
| -rw-r--r-- | src/engine/external/glfw/lib/x11/x11_time.c | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/src/engine/external/glfw/lib/x11/x11_time.c b/src/engine/external/glfw/lib/x11/x11_time.c new file mode 100644 index 00000000..32ae9d9d --- /dev/null +++ b/src/engine/external/glfw/lib/x11/x11_time.c @@ -0,0 +1,154 @@ +//======================================================================== +// GLFW - An OpenGL framework +// File: x11_time.c +// Platform: X11 (Unix) +// API version: 2.6 +// WWW: http://glfw.sourceforge.net +//------------------------------------------------------------------------ +// Copyright (c) 2002-2006 Camilla Berglund +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#include "internal.h" + + +//======================================================================== +// Initialise timer +//======================================================================== + +void _glfwInitTimer( void ) +{ + struct timeval tv; + + // "Resolution" is 1 us + _glfwLibrary.Timer.Resolution = 1e-6; + + // Set start-time for timer + gettimeofday( &tv, NULL ); + _glfwLibrary.Timer.t0 = (long long) tv.tv_sec * (long long) 1000000 + + (long long) tv.tv_usec; +} + + +//************************************************************************ +//**** Platform implementation functions **** +//************************************************************************ + +//======================================================================== +// Return timer value in seconds +//======================================================================== + +double _glfwPlatformGetTime( void ) +{ + long long t; + struct timeval tv; + + gettimeofday( &tv, NULL ); + t = (long long) tv.tv_sec * (long long) 1000000 + + (long long) tv.tv_usec; + + return (double)(t - _glfwLibrary.Timer.t0) * _glfwLibrary.Timer.Resolution; +} + + +//======================================================================== +// Set timer value in seconds +//======================================================================== + +void _glfwPlatformSetTime( double t ) +{ + long long t0; + struct timeval tv; + + gettimeofday( &tv, NULL ); + t0 = (long long) tv.tv_sec * (long long) 1000000 + + (long long) tv.tv_usec; + + // Calulate new starting time + _glfwLibrary.Timer.t0 = t0 - (long long)(t/_glfwLibrary.Timer.Resolution); +} + + +//======================================================================== +// Put a thread to sleep for a specified amount of time +//======================================================================== + +void _glfwPlatformSleep( double time ) +{ +#ifdef _GLFW_HAS_PTHREAD + + if( time == 0.0 ) + { +#ifdef _GLFW_HAS_SCHED_YIELD + sched_yield(); +#endif + return; + } + + struct timeval currenttime; + struct timespec wait; + pthread_mutex_t mutex; + pthread_cond_t cond; + long dt_sec, dt_usec; + + // Not all pthread implementations have a pthread_sleep() function. We + // do it the portable way, using a timed wait for a condition that we + // will never signal. NOTE: The unistd functions sleep/usleep suspends + // the entire PROCESS, not a signle thread, which is why we can not + // use them to implement glfwSleep. + + // Set timeout time, relatvie to current time + gettimeofday( ¤ttime, NULL ); + dt_sec = (long) time; + dt_usec = (long) ((time - (double)dt_sec) * 1000000.0); + wait.tv_nsec = (currenttime.tv_usec + dt_usec) * 1000L; + if( wait.tv_nsec > 1000000000L ) + { + wait.tv_nsec -= 1000000000L; + dt_sec++; + } + wait.tv_sec = currenttime.tv_sec + dt_sec; + + // Initialize condition and mutex objects + pthread_mutex_init( &mutex, NULL ); + pthread_cond_init( &cond, NULL ); + + // Do a timed wait + pthread_mutex_lock( &mutex ); + pthread_cond_timedwait( &cond, &mutex, &wait ); + pthread_mutex_unlock( &mutex ); + + // Destroy condition and mutex objects + pthread_mutex_destroy( &mutex ); + pthread_cond_destroy( &cond ); + +#else + + // For systems without PTHREAD, use unistd usleep + if( time > 0 ) + { + usleep( (unsigned int) (time*1000000) ); + } + +#endif // _GLFW_HAS_PTHREAD +} + |