about summary refs log tree commit diff
path: root/other/sdl/include/SDL_joystick.h
diff options
context:
space:
mode:
Diffstat (limited to 'other/sdl/include/SDL_joystick.h')
-rw-r--r--other/sdl/include/SDL_joystick.h92
1 files changed, 56 insertions, 36 deletions
diff --git a/other/sdl/include/SDL_joystick.h b/other/sdl/include/SDL_joystick.h
index e4f72f1a..d5135c3d 100644
--- a/other/sdl/include/SDL_joystick.h
+++ b/other/sdl/include/SDL_joystick.h
@@ -1,6 +1,6 @@
 /*
     SDL - Simple DirectMedia Layer
-    Copyright (C) 1997-2006 Sam Lantinga
+    Copyright (C) 1997-2009 Sam Lantinga
 
     This library is free software; you can redistribute it and/or
     modify it under the terms of the GNU Lesser General Public
@@ -20,7 +20,9 @@
     slouken@libsdl.org
 */
 
-/* Include file for SDL joystick event handling */
+/** @file SDL_joystick.h
+ *  Include file for SDL joystick event handling
+ */
 
 #ifndef _SDL_joystick_h
 #define _SDL_joystick_h
@@ -34,97 +36,108 @@
 extern "C" {
 #endif
 
-/* In order to use these functions, SDL_Init() must have been called
-   with the SDL_INIT_JOYSTICK flag.  This causes SDL to scan the system
-   for joysticks, and load appropriate drivers.
-*/
+/** @file SDL_joystick.h
+ *  @note In order to use these functions, SDL_Init() must have been called
+ *        with the SDL_INIT_JOYSTICK flag.  This causes SDL to scan the system
+ *        for joysticks, and load appropriate drivers.
+ */
 
-/* The joystick structure used to identify an SDL joystick */
+/** The joystick structure used to identify an SDL joystick */
 struct _SDL_Joystick;
 typedef struct _SDL_Joystick SDL_Joystick;
 
-
 /* Function prototypes */
-/*
+/**
  * Count the number of joysticks attached to the system
  */
 extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
 
-/*
+/**
  * Get the implementation dependent name of a joystick.
+ *
  * This can be called before any joysticks are opened.
  * If no name can be found, this function returns NULL.
  */
 extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
 
-/*
- * Open a joystick for use - the index passed as an argument refers to
+/**
+ * Open a joystick for use.
+ *
+ * @param[in] device_index
+ * The index passed as an argument refers to
  * the N'th joystick on the system.  This index is the value which will
  * identify this joystick in future joystick events.
  *
- * This function returns a joystick identifier, or NULL if an error occurred.
+ * @return This function returns a joystick identifier, or NULL if an error occurred.
  */
 extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index);
 
-/*
+/**
  * Returns 1 if the joystick has been opened, or 0 if it has not.
  */
 extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
 
-/*
+/**
  * Get the device index of an opened joystick.
  */
 extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
 
-/*
+/**
  * Get the number of general axis controls on a joystick
  */
 extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
 
-/*
+/**
  * Get the number of trackballs on a joystick
+ *
  * Joystick trackballs have only relative motion events associated
  * with them and their state cannot be polled.
  */
 extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
 
-/*
+/**
  * Get the number of POV hats on a joystick
  */
 extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
 
-/*
+/**
  * Get the number of buttons on a joystick
  */
 extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
 
-/*
+/**
  * Update the current state of the open joysticks.
+ *
  * This is called automatically by the event loop if any joystick
  * events are enabled.
  */
 extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
 
-/*
+/**
  * Enable/disable joystick event polling.
+ *
  * If joystick events are disabled, you must call SDL_JoystickUpdate()
  * yourself and check the state of the joystick when you want joystick
  * information.
- * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
+ *
+ * @param[in] state The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
  */
 extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
 
-/*
+/**
  * Get the current state of an axis control on a joystick
- * The state is a value ranging from -32768 to 32767.
- * The axis indices start at index 0.
+ *
+ * @param[in] axis The axis indices start at index 0.
+ *
+ * @return The state is a value ranging from -32768 to 32767.
  */
 extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
 
-/*
- * Get the current state of a POV hat on a joystick
- * The return value is one of the following positions:
+/**
+ *  @name Hat Positions
+ *  The return value of SDL_JoystickGetHat() is one of the following positions:
  */
+/*@{*/
 #define SDL_HAT_CENTERED	0x00
 #define SDL_HAT_UP		0x01
 #define SDL_HAT_RIGHT		0x02
@@ -134,25 +147,32 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int a
 #define SDL_HAT_RIGHTDOWN	(SDL_HAT_RIGHT|SDL_HAT_DOWN)
 #define SDL_HAT_LEFTUP		(SDL_HAT_LEFT|SDL_HAT_UP)
 #define SDL_HAT_LEFTDOWN	(SDL_HAT_LEFT|SDL_HAT_DOWN)
-/*
- * The hat indices start at index 0.
+/*@}*/
+
+/** 
+ *  Get the current state of a POV hat on a joystick
+ *
+ *  @param[in] hat The hat indices start at index 0.
  */
 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
 
-/*
+/**
  * Get the ball axis change since the last poll
- * This returns 0, or -1 if you passed it invalid parameters.
- * The ball indices start at index 0.
+ *
+ * @param[in] ball The ball indices start at index 0.
+ *
+ * @return This returns 0, or -1 if you passed it invalid parameters.
  */
 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
 
-/*
+/**
  * Get the current state of a button on a joystick
- * The button indices start at index 0.
+ *
+ * @param[in] button The button indices start at index 0.
  */
 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
 
-/*
+/**
  * Close a joystick previously opened with SDL_JoystickOpen()
  */
 extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);