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-rw-r--r--default.bam4
-rw-r--r--src/engine/e_config_variables.h2
-rw-r--r--src/game/client/gc_client.cpp6
-rw-r--r--src/game/client/gc_client.hpp2
-rw-r--r--src/game/client/gc_console.cpp2
-rw-r--r--src/game/client/gc_flow.cpp2
-rw-r--r--src/game/client/gc_hooks.cpp6
-rw-r--r--src/game/client/gc_map_image.cpp2
-rw-r--r--src/game/client/gc_menu.cpp2
-rw-r--r--src/game/client/gc_render.cpp2
-rw-r--r--src/game/client/gc_render.hpp2
-rw-r--r--src/game/collision.cpp (renamed from src/game/g_collision.cpp)4
-rw-r--r--src/game/collision.hpp (renamed from src/game/g_collision.hpp)0
-rw-r--r--src/game/editor/ed_editor.cpp2
-rw-r--r--src/game/editor/ed_editor.hpp2
-rw-r--r--src/game/gamecore.cpp (renamed from src/game/g_game.cpp)4
-rw-r--r--src/game/gamecore.hpp (renamed from src/game/g_game.hpp)6
-rw-r--r--src/game/layers.cpp (renamed from src/game/g_layers.cpp)2
-rw-r--r--src/game/layers.hpp (renamed from src/game/g_layers.hpp)2
-rw-r--r--src/game/mapitems.hpp (renamed from src/game/g_mapitems.hpp)0
-rw-r--r--src/game/server/entities/character.hpp2
-rw-r--r--src/game/server/gamecontroller.cpp2
-rw-r--r--src/game/server/gamemodes/ctf.cpp2
-rw-r--r--src/game/server/gameworld.hpp2
-rw-r--r--src/game/server/hooks.cpp8
-rw-r--r--src/game/tuning.hpp (renamed from src/game/g_tuning.hpp)0
-rw-r--r--src/game/variables.hpp (renamed from src/game/g_variables.hpp)0
-rw-r--r--src/game/version.hpp (renamed from src/game/g_version.hpp)0
-rw-r--r--src/tools/fake_server.c2
29 files changed, 36 insertions, 36 deletions
diff --git a/default.bam b/default.bam
index 02c04077..bac5326f 100644
--- a/default.bam
+++ b/default.bam
@@ -107,8 +107,8 @@ nethash = CHash(
 	"src/game/generated/nethash.c",
 	"src/engine/e_protocol.h",
 	"src/game/generated/g_protocol.hpp",
-	"src/game/g_tuning.hpp",
-	"src/game/g_game.cpp", network_header)
+	"src/game/tuning.hpp",
+	"src/game/gamecore.cpp", network_header)
 
 client_link_other = {}
 if config.compiler.value == "cl" then
diff --git a/src/engine/e_config_variables.h b/src/engine/e_config_variables.h
index 8396aa88..bceda2fb 100644
--- a/src/engine/e_config_variables.h
+++ b/src/engine/e_config_variables.h
@@ -1,7 +1,7 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 
 /* TODO: remove this */
-#include "../game/g_variables.hpp"
+#include "../game/variables.hpp"
 
 
 MACRO_CONFIG_STR(player_name, 32, "nameless tee")
diff --git a/src/game/client/gc_client.cpp b/src/game/client/gc_client.cpp
index 2be38637..f9900ab3 100644
--- a/src/game/client/gc_client.cpp
+++ b/src/game/client/gc_client.cpp
@@ -11,9 +11,9 @@ extern "C" {
 	#include <engine/e_client_interface.h>
 };
 
-#include "../g_game.hpp"
-#include "../g_version.hpp"
-#include "../g_layers.hpp"
+#include "../gamecore.hpp"
+#include "../version.hpp"
+#include "../layers.hpp"
 #include "gc_map_image.hpp"
 #include "../generated/gc_data.hpp"
 #include "gc_menu.hpp"
diff --git a/src/game/client/gc_client.hpp b/src/game/client/gc_client.hpp
index 4634aa58..2b6ccd46 100644
--- a/src/game/client/gc_client.hpp
+++ b/src/game/client/gc_client.hpp
@@ -1,7 +1,7 @@
 #include <base/vmath.hpp>
 
 #include <game/generated/g_protocol.hpp>
-#include <game/g_game.hpp>
+#include <game/gamecore.hpp>
 
 #include <game/client/gc_render.hpp>
 
diff --git a/src/game/client/gc_console.cpp b/src/game/client/gc_console.cpp
index d1e517de..eb73ebc6 100644
--- a/src/game/client/gc_console.cpp
+++ b/src/game/client/gc_console.cpp
@@ -17,7 +17,7 @@ extern "C" {
 #include "gc_ui.hpp"
 #include "gc_client.hpp"
 
-#include "../g_version.hpp"
+#include "../version.hpp"
 
 enum
 {
diff --git a/src/game/client/gc_flow.cpp b/src/game/client/gc_flow.cpp
index 63e60617..b18a41e6 100644
--- a/src/game/client/gc_flow.cpp
+++ b/src/game/client/gc_flow.cpp
@@ -1,7 +1,7 @@
 #include <engine/e_client_interface.h>
 #include <engine/e_config.h>
 #include "gc_client.hpp"
-#include "../g_layers.hpp"
+#include "../layers.hpp"
 
 struct FLOWCELL
 {
diff --git a/src/game/client/gc_hooks.cpp b/src/game/client/gc_hooks.cpp
index 5d9570fb..8db0995f 100644
--- a/src/game/client/gc_hooks.cpp
+++ b/src/game/client/gc_hooks.cpp
@@ -9,10 +9,10 @@ extern "C" {
 };
 
 #include <game/generated/gc_data.hpp>
-#include <game/g_game.hpp>
-#include <game/g_version.hpp>
+#include <game/gamecore.hpp>
+#include <game/version.hpp>
 
-#include <game/g_layers.hpp>
+#include <game/layers.hpp>
 
 #include "gc_client.hpp"
 #include "gc_skin.hpp"
diff --git a/src/game/client/gc_map_image.cpp b/src/game/client/gc_map_image.cpp
index b48b6b1d..ca16674a 100644
--- a/src/game/client/gc_map_image.cpp
+++ b/src/game/client/gc_map_image.cpp
@@ -3,7 +3,7 @@
 
 #include <stdio.h>
 #include <engine/e_client_interface.h>
-#include <game/g_mapitems.hpp>
+#include <game/mapitems.hpp>
 #include "gc_map_image.hpp"
 
 static int map_textures[64] = {0};
diff --git a/src/game/client/gc_menu.cpp b/src/game/client/gc_menu.cpp
index c867720b..fb7c5437 100644
--- a/src/game/client/gc_menu.cpp
+++ b/src/game/client/gc_menu.cpp
@@ -15,7 +15,7 @@ extern "C" {
 	#include <engine/client/ec_font.h>
 }
 
-#include "../g_version.hpp"
+#include "../version.hpp"
 #include <game/generated/g_protocol.hpp>
 
 #include "../generated/gc_data.hpp"
diff --git a/src/game/client/gc_render.cpp b/src/game/client/gc_render.cpp
index 28e16686..56e82c69 100644
--- a/src/game/client/gc_render.cpp
+++ b/src/game/client/gc_render.cpp
@@ -7,7 +7,7 @@
 #include <engine/e_config.h>
 #include <game/generated/gc_data.hpp>
 #include <game/generated/g_protocol.hpp>
-#include <game/g_layers.hpp>
+#include <game/layers.hpp>
 #include "gc_render.hpp"
 #include "gc_anim.hpp"
 #include "gc_client.hpp"
diff --git a/src/game/client/gc_render.hpp b/src/game/client/gc_render.hpp
index faaff094..e48d0fcd 100644
--- a/src/game/client/gc_render.hpp
+++ b/src/game/client/gc_render.hpp
@@ -4,7 +4,7 @@
 
 #include <base/vmath.hpp>
 
-#include "../g_mapitems.hpp"
+#include "../mapitems.hpp"
 #include "gc_ui.hpp"
 
 struct TEE_RENDER_INFO
diff --git a/src/game/g_collision.cpp b/src/game/collision.cpp
index 510cfba6..c1e08441 100644
--- a/src/game/g_collision.cpp
+++ b/src/game/collision.cpp
@@ -5,8 +5,8 @@
 
 #include <math.h>
 #include <engine/e_common_interface.h>
-#include <game/g_mapitems.hpp>
-#include <game/g_layers.hpp>
+#include <game/mapitems.hpp>
+#include <game/layers.hpp>
 
 static TILE *tiles;
 static int width = 0;
diff --git a/src/game/g_collision.hpp b/src/game/collision.hpp
index 735e26c5..735e26c5 100644
--- a/src/game/g_collision.hpp
+++ b/src/game/collision.hpp
diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp
index 429c88db..c474d16a 100644
--- a/src/game/editor/ed_editor.cpp
+++ b/src/game/editor/ed_editor.cpp
@@ -14,7 +14,7 @@ extern "C" {
 
 #include <game/client/gc_map_image.hpp>
 #include <game/client/gc_ui.hpp>
-#include <game/g_game.hpp>
+#include <game/gamecore.hpp>
 #include <game/client/gc_render.hpp>
 
 #include "ed_editor.hpp"
diff --git a/src/game/editor/ed_editor.hpp b/src/game/editor/ed_editor.hpp
index a8e8815b..e32b5cb7 100644
--- a/src/game/editor/ed_editor.hpp
+++ b/src/game/editor/ed_editor.hpp
@@ -6,7 +6,7 @@
 #include <stdlib.h>
 #include <math.h>
 #include "array.hpp"
-#include "../g_mapitems.hpp"
+#include "../mapitems.hpp"
 #include "../client/gc_render.hpp"
 
 extern "C" {
diff --git a/src/game/g_game.cpp b/src/game/gamecore.cpp
index 2f14b25f..7c8dabe0 100644
--- a/src/game/g_game.cpp
+++ b/src/game/gamecore.cpp
@@ -1,11 +1,11 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 #include <string.h>
-#include "g_game.hpp"
+#include "gamecore.hpp"
 
 const char *TUNING_PARAMS::names[] =
 {
 	#define MACRO_TUNING_PARAM(name,value) #name,
-	#include "g_tuning.hpp"
+	#include "tuning.hpp"
 	#undef MACRO_TUNING_PARAM
 };
 
diff --git a/src/game/g_game.hpp b/src/game/gamecore.hpp
index 29c948b9..1f9dda81 100644
--- a/src/game/g_game.hpp
+++ b/src/game/gamecore.hpp
@@ -7,7 +7,7 @@
 
 #include <engine/e_common_interface.h>
 #include <math.h>
-#include "g_collision.hpp"
+#include "collision.hpp"
 #include <game/generated/g_protocol.hpp>
 
 struct TUNING_PARAMS
@@ -16,14 +16,14 @@ struct TUNING_PARAMS
 	{
 		const float ticks_per_second = 50.0f;
 		#define MACRO_TUNING_PARAM(name,value) name.set((int)(value*100.0f));
-		#include "g_tuning.hpp"
+		#include "tuning.hpp"
 		#undef MACRO_TUNING_PARAM
 	}
 
 	static const char *names[];
 	
 	#define MACRO_TUNING_PARAM(name,value) tune_param name;
-	#include "g_tuning.hpp"
+	#include "tuning.hpp"
 	#undef MACRO_TUNING_PARAM
 	
 	static int num() { return sizeof(TUNING_PARAMS)/sizeof(int); }
diff --git a/src/game/g_layers.cpp b/src/game/layers.cpp
index 254bc083..832dc766 100644
--- a/src/game/g_layers.cpp
+++ b/src/game/layers.cpp
@@ -1,5 +1,5 @@
 #include <engine/e_common_interface.h>
-#include "g_layers.hpp"
+#include "layers.hpp"
 
 static MAPITEM_LAYER_TILEMAP *game_layer = 0;
 static MAPITEM_GROUP *game_group = 0;
diff --git a/src/game/g_layers.hpp b/src/game/layers.hpp
index f977bd65..cb18419b 100644
--- a/src/game/g_layers.hpp
+++ b/src/game/layers.hpp
@@ -1,4 +1,4 @@
-#include "g_mapitems.hpp"
+#include "mapitems.hpp"
 
 void layers_init();
 
diff --git a/src/game/g_mapitems.hpp b/src/game/mapitems.hpp
index 8093435a..8093435a 100644
--- a/src/game/g_mapitems.hpp
+++ b/src/game/mapitems.hpp
diff --git a/src/game/server/entities/character.hpp b/src/game/server/entities/character.hpp
index 6ceb987c..2536bb79 100644
--- a/src/game/server/entities/character.hpp
+++ b/src/game/server/entities/character.hpp
@@ -7,7 +7,7 @@
 #include <game/generated/gs_data.hpp>
 #include <game/generated/g_protocol.hpp>
 
-#include <game/g_game.hpp>
+#include <game/gamecore.hpp>
 
 class CHARACTER : public ENTITY
 {
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index 30cc6e78..b0a16cd6 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -2,7 +2,7 @@
 #include <string.h>
 #include <engine/e_config.h>
 #include <engine/e_server_interface.h>
-#include <game/g_mapitems.hpp>
+#include <game/mapitems.hpp>
 
 #include <game/generated/g_protocol.hpp>
 
diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp
index 4733ae82..8d1cdef8 100644
--- a/src/game/server/gamemodes/ctf.cpp
+++ b/src/game/server/gamemodes/ctf.cpp
@@ -1,6 +1,6 @@
 /* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
 #include <engine/e_server_interface.h>
-#include <game/g_mapitems.hpp>
+#include <game/mapitems.hpp>
 #include <game/server/entities/character.hpp>
 #include <game/server/player.hpp>
 #include <game/server/gamecontext.hpp>
diff --git a/src/game/server/gameworld.hpp b/src/game/server/gameworld.hpp
index de441f8d..4757ad67 100644
--- a/src/game/server/gameworld.hpp
+++ b/src/game/server/gameworld.hpp
@@ -1,7 +1,7 @@
 #ifndef GAME_SERVER_GAMEWORLD_H
 #define GAME_SERVER_GAMEWORLD_H
 
-#include <game/g_game.hpp>
+#include <game/gamecore.hpp>
 
 class ENTITY;
 class CHARACTER;
diff --git a/src/game/server/hooks.cpp b/src/game/server/hooks.cpp
index 43563483..328cfb4f 100644
--- a/src/game/server/hooks.cpp
+++ b/src/game/server/hooks.cpp
@@ -7,12 +7,12 @@
 
 #include <engine/e_config.h>
 #include <engine/e_server_interface.h>
-#include <game/g_version.hpp>
-#include <game/g_collision.hpp>
-#include <game/g_layers.hpp>
+#include <game/version.hpp>
+#include <game/collision.hpp>
+#include <game/layers.hpp>
 
 
-#include <game/g_game.hpp>
+#include <game/gamecore.hpp>
 
 #include "gamecontext.hpp"
 #include "gamemodes/dm.hpp"
diff --git a/src/game/g_tuning.hpp b/src/game/tuning.hpp
index d35ef148..d35ef148 100644
--- a/src/game/g_tuning.hpp
+++ b/src/game/tuning.hpp
diff --git a/src/game/g_variables.hpp b/src/game/variables.hpp
index c0852bc4..c0852bc4 100644
--- a/src/game/g_variables.hpp
+++ b/src/game/variables.hpp
diff --git a/src/game/g_version.hpp b/src/game/version.hpp
index 7472c783..7472c783 100644
--- a/src/game/g_version.hpp
+++ b/src/game/version.hpp
diff --git a/src/tools/fake_server.c b/src/tools/fake_server.c
index 602617ad..1ea999fe 100644
--- a/src/tools/fake_server.c
+++ b/src/tools/fake_server.c
@@ -180,7 +180,7 @@ int main(int argc, char **argv)
 		if(strcmp(*argv, "-m") == 0)
 		{
 			argc--; argv++;
-			net_host_lookup(*argv, 0, &master_servers[num_masters]);
+			net_host_lookup(*argv, &master_servers[num_masters], NETTYPE_IPV4);
 			argc--; argv++;
 			master_servers[num_masters].port = atoi(*argv);
 			num_masters++;