diff options
| -rw-r--r-- | src/game/server/player.cpp | 2 | ||||
| -rw-r--r-- | src/game/variables.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 2cb41cba..9c30a31c 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -68,7 +68,7 @@ void CPlayer::Tick() m_FreezeTicks--; } - if(g_Config.m_SvAnticamper) + if((g_Config.m_SvAnticamper == 2 && g_Config.m_SvMode == 1) || (g_Config.m_SvAnticamper == 1)) Anticamper(); /* end zCatch*/ diff --git a/src/game/variables.h b/src/game/variables.h index 324a1901..775fd185 100644 --- a/src/game/variables.h +++ b/src/game/variables.h @@ -100,7 +100,7 @@ MACRO_CONFIG_INT(SvFollowCatcher, sv_follow_catcher, 1, 0, 1, CFGFLAG_SERVER, "I MACRO_CONFIG_INT(SvChatValue, sv_chat_value, 250, 100, 1000, CFGFLAG_SERVER, "A value which is added on each message and decreased on each tick") MACRO_CONFIG_INT(SvChatThreshold, sv_chat_threshold, 1000, 250, 10000, CFGFLAG_SERVER, "If this threshold will exceed by too many messages the player will be muted") MACRO_CONFIG_INT(SvMuteDuration, sv_mute_duration, 60, 0, 3600, CFGFLAG_SERVER, "How long the player will be muted (in seconds)") -MACRO_CONFIG_INT(SvAnticamper, sv_anticamper, 1, 0, 1, CFGFLAG_SERVER, "Toggle to enable/disable anticamper") +MACRO_CONFIG_INT(SvAnticamper, sv_anticamper, 2, 0, 2, CFGFLAG_SERVER, "0 disables, 1 enables anticamper in all modes and 2 only in Instagib") MACRO_CONFIG_INT(SvAnticamperFreeze, sv_anticamper_freeze, 5, 0, 15, CFGFLAG_SERVER, "If a player should freeze on camping (and how long) or die") MACRO_CONFIG_INT(SvAnticamperTime, sv_anticamper_time, 10, 5, 120, CFGFLAG_SERVER, "How long to wait till the player dies/freezes") MACRO_CONFIG_INT(SvAnticamperRange, sv_anticamper_range, 200, 0, 1000, CFGFLAG_SERVER, "Distance how far away the player must move to escape anticamper") |