diff options
| -rw-r--r-- | src/game/server/gamemodes/ctf.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/server/gamemodes/ctf.cpp b/src/game/server/gamemodes/ctf.cpp index f4ef6808..92fc90c9 100644 --- a/src/game/server/gamemodes/ctf.cpp +++ b/src/game/server/gamemodes/ctf.cpp @@ -94,6 +94,7 @@ void CGameControllerCTF::Tick() // flag hits death-tile or left the game layer, reset it if(GameServer()->Collision()->GetCollisionAt(F->m_Pos.x, F->m_Pos.y)&CCollision::COLFLAG_DEATH || F->GameLayerClipped(F->m_Pos)) { + GameServer()->Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "game", "flag_return"); GameServer()->CreateSoundGlobal(SOUND_CTF_RETURN); F->Reset(); continue; |